August 19th-22nd 2011 :: Theme: Escape
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Land of Colors

by ZirconCode - 48 Hour Competition Entry

~~~ WARNING: Causes Rage ~~~
- Post how far you got ^_^ -

Play the Java applet at:
www.zirconcode.com/ludumdare/index.html

--------------------------
| The Land of Colors* |
--------------------------
*colours

About:

This is my first Ludum Dare (#21) entry, so be nice =)
I spent about 16 hours on the first day and 5 on the second.
Everything is written in Java, all from scratch.

How to Play:

Press spacebar to respawn and go through the story.
Press m to unmute/mute the awesome music. Music is muted at start.

Use the WASD keys to move the upper ship
Use the Arrow keys to move the lower ship

The ships may not touch black.
If the ships are not on the same color, your lifebar will drain rapidly.
Bright green signifies savepoints, white is the end of the level.

There are three levels, each one grows rapidly more difficult.
If anyone can complete all three without dying once they shall be proclaimed our hero.

Enjoy =)

Downloads and Links


Ratings

#26Innovation3.98
#89Humor2.71
#157Community2.89
#188Fun2.85
#212Overall2.98
#242Audio2.18
#311Coolness1%
#388Graphics2.13
#389Theme2.39

Comments

astrkl says ...
Aug 21, 2011 @ 2:09pm

Hi, I really like the game, awesome idea, this asymetric gameplay is really hard, i've played alone, but it must be alot of fun with two people
I've only made it to the third level,
Also, the little introduction (especially the comment at the bottom) made me laugh so hard :D

The big flaw for me, wich is that important, is the art side, it's really basic, but great game :)

torcado194 says ...
Aug 21, 2011 @ 7:49pm

this was a very good game. i have never seen a game like this before. i made an account just to comment on this game. very nice. and i thought the music was funny.

(p.s. i completed the whole game by myself and ended up with a score of like -5720 or something XD)

KavuDX says ...
Aug 22, 2011 @ 9:14pm

Great idea, very creative!

The music was nice, but you should have cleaned it up (no coughing allowed!).

Congrats on your first time!

Cambrian_Man says ...
Aug 23, 2011 @ 1:38am

OK, the music made me laugh, and the two-ship gameplay was pretty neat. Of course, the music kept playing once I closed the tab, so as I write this, I'm hearing doom da doom da doom da doom.

offwhitefox says ...
Aug 23, 2011 @ 1:40am

Cool idea! I like the tandem keyboard gameplay, though it's really tough to play alone. Also, please cut the coughing out of your music next time ;)

onefineline says ...
Aug 23, 2011 @ 4:06am

haha, i actually liked the music. but the death sound is fucking horrible omg! i got to level 2 and just couldn't take it anymore lol

hayfield says ...
Aug 23, 2011 @ 2:47pm

It's hard, but once you get the hang of it controlling the two ships at once is very enjoyable.

mcc says ...
Aug 24, 2011 @ 7:48am

The screenshot looks really intruiging, I am having a lot of trouble getting it to run in the browser though (Chrome on mac). I will try to run it later on the command line...

Andrew says ...
Aug 24, 2011 @ 12:27pm

One of the more original ideas, it's harder than it looks, which is always a good thing.

tcstyle says ...
Aug 24, 2011 @ 4:18pm

Wow the music continued after closing the window. Which isn't that bad cause I like the mouth made music, even with coughing.
The starting screens art is... you know. But in the game it's okay. I really like the unusual concept of the hame mechanics.

Rudy says ...
Aug 25, 2011 @ 11:41am

Very creative, but extra hard to play alone. Takes a while to get used to, and the map is rather unforgiving. "Music" made me lol.

qrunchmonkey says ...
Aug 26, 2011 @ 2:46am

A long time ago I built a game where you were controlling two separate things with WSAD and the arrow keys, so I love the concept.

But, damn is this hard.

hamburger says ...
Aug 26, 2011 @ 5:06am

I love the concept! It is great to do two things at the same time - I am pretty sure it's good for my brain. Good stuff. Thanks :)

mikolalysenko says ...
Aug 27, 2011 @ 3:25am

What a cool concept! A pretty fun game if you have two people!

Aug 27, 2011 @ 8:46am

This would make a great co-op game.

siebharinn says ...
Aug 27, 2011 @ 9:51pm

Really great game! Interesting concept. Controls are straightforward. My brain isn't used to think in two layers like that. Only possible recommendation might be to make it a top-down scroller instead of side scroller, because then the controls would map more readily to what's going on.

Nice job!

barigorokarl says ...
Aug 28, 2011 @ 11:49am

Really a great idea!

geekygenius says ...
Sep 1, 2011 @ 8:09am

on the web version, the music didn't work. :/ AWESOME concept though! I just loved the idea and could tell how easy it was to create levels. I want to imporve the game myself! (Can I?) 9/10

kirbytails7 says ...
Sep 1, 2011 @ 10:35pm

Makes me think of "The World Ends with You." Very nice!

jwfrosty says ...
Sep 3, 2011 @ 8:03pm

Really nice concept and gameplay - infuriating, though! :)
Whilst I congratulate you at having a go at making some music, I congratulate you even more for letting us mute it! ;) Strangely, Java (and the music) kept running even after I'd closed the tab...

MacTuitui says ...
Sep 6, 2011 @ 11:15am

Awesome. From the idea to the jokes, this is what I want to see in a LD compo! Loved it. Very good job!

marudziik says ...
Sep 9, 2011 @ 12:42am

Innovative, but hard in a way that's really depending on the player's brain, something to do with left hand/right hand coordination. I, for one, suck at this game horribly, which of course doesn't mean I can't appreciate it.
Music is funny at first, but giving the player ability to mute it was a very good choice. :)

Winterblood says ...
Sep 11, 2011 @ 10:13pm

Great idea, but steep learning curve and very unforgiving! I'd have given the player a little more leeway to make it easier to cross onto new colour zones. Music made me smile :)

Benjamin says ...
Sep 12, 2011 @ 6:12pm

I thought it was a 2P game and tried it with my wife. It was really fun this way, I tried it alone after and it was not that fun. Trying to coordinate our move by talking was difficult but amusing

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