August 19th-22nd 2011 :: Theme: Escape
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Catch and Leave

by Ilyass - 48 Hour Competition Entry

Catch and Leave was made during 48 Hour Competition.
It's my first time participating to this competition.
I don't have really finish it sorry, but hope you will find some entertainment and fun.
I still working on it ^^.

Your are the blue one, you keep moving, but can change direction thanks to UP, DOWN, LEFT, RIGHT arrows. Spacebar make you accelerate. (MANY pressing on it)
Try to catch the green one, be carefull of the red one.

Downloads and Links




Ilyass says ...
Aug 22, 2011 @ 3:47am

You have to press on it fast and angain and again... :)

wally2069 says ...
Aug 22, 2011 @ 10:28pm

Very interesting concept that could have been expanded a lot more. The screenwrap was kind random. Sometimes I would run off screen to appear in front of the red square.

Enjoyable but could do for a polish.

marudziik says ...
Aug 23, 2011 @ 7:59pm

Interesting concept, but a little too random. Spamming spacebar feels a little tedious, but the game isn't that bad, especially considering it's a first time entry.

Ilyass says ...
Aug 23, 2011 @ 8:20pm

Thanks for your feedback ! :)
As you say it's my first time ! So i didn't be enough efficient on my developement. I had and have a lot of ideas for expand concept, now i still working on !
I considering your feedback in order to improve the concept, thanks a lot !
This first 48h contest increase my skill, make me enjoy and wanna participate again next time :)

snesgaard says ...
Aug 23, 2011 @ 11:54pm

An intriguing concept but could use some tweaking. Like making the exits non-random or somehow predictable. Also introduce some other way to speed up that doesn't break your keyboard, like some paths that increases speed ala Wipeout.

I think that the game has a lot of potential :)

Jedi says ...
Aug 25, 2011 @ 2:58am

Good 1st entry but just say no to mindless key tapping!!

Meedoc says ...
Aug 25, 2011 @ 10:55pm

Nice first entry! I want to see what you'll do with this game now =) (I mean the incoming improvements)
The bad point is that as is, the game is endless. You can score forever if you don't use the random exit

zazery says ...
Aug 29, 2011 @ 9:00pm

The way the blocks interact with each other is interesting. Consider adding a way for the player to manipulate/create obstacles to help catch the green block and block the red one.

Benjamin says ...
Sep 11, 2011 @ 11:43am

I dont like the control for accelerate and I think that classic warp left-right top-down ( for blue only ) would be better for playing experience. The rest is great, trying to reach green while avoiding red was surprisingly fun, nice entry !

Ilyass says ...
Sep 11, 2011 @ 2:32pm

Thanks a lot every one for your feedback, considering it in order to continue development of this prototype :)

Tommislav says ...
Sep 12, 2011 @ 7:11pm

The basics for this game is very good. If you keep working on it you'll have a really great game, I'm sure! Well done!

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