August 19th-22nd 2011 :: Theme: Escape
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Lava Tsunami of Doom

by Shot - 48 Hour Competition Entry

Run away from the dangerously upright lava tsunami!

Should be runnable in any modern browser with html5 and canvas support. Flash may be required for the sound engine.

I REALLY recommend running this in an up to date version of Google Chrome. It's the only browser I've tested it in properly and know it works.


How to play:

A = move left
D = move right
Shift = sprint
S = duck/slide
Space = jump
Point and click to shoot!

You can destroy floating damaged blocks, double jump and propel yourself slightly with the force of your 6-shot revolver. It won't reload until all 6 shots have been fired!


Libraries and tools used:

jQuery for javascript handiness
( for background "music" generation
( for sound effect generation

soundManager for better than native javascript sound support

chronolapse for timelapse screenshots and video generation

Photoshop for graphics!

Downloads and Links




Aug 22, 2011 @ 3:10am

Nice! It was fun. It's a lot easier if you hold shift and down constantly.

puffi says ...
Aug 22, 2011 @ 5:19pm

The game bugged for me big time, it didn't take my input for ~80% of the time and every now and then the graphics disappeared apart from the background.

kevglass says ...
Aug 22, 2011 @ 8:06pm

Controls seem broken for me, couldn't get jumping over anything to work.

panzermancer says ...
Aug 22, 2011 @ 9:49pm

Really, really well-done. I didn't quite see the whole point of the gun (recoil didn't seem to help too much, maybe you were going to add enemies but didn't have enough time, which I understand given the rest) but I found great fun in shooting the lava wall when I knew my time had come. The random platform generation was quite well-done, although situations would arise that were literally impossible to pass. I loved the fact that you ran at full speed when crounching and everything, I mostly played crouched down in mid-air like some sort of hindu god, which again was quite humorous. The occasional write-ins that would appear the bottom were quite whimsical, as well. All-in-all, a quite funny game with some points unintentionally so. Good show.

Radiatoryang says ...
Aug 22, 2011 @ 9:57pm

There should be some penalty for holding down Shift all the time... still, decent level gen and I like the gun shooting as jumping boost thingy. Needs more sounds for audio feedback (e.g. a "click" reload sound for every bullet). A bit too floaty for my tastes too...

N0_Named_Guy says ...
Aug 23, 2011 @ 2:09am

>There should be some penalty for holding down Shift all the time...

I feel exactly the same way. A shame this can't run on Firefox in a smooth manner =/

henrypenface says ...
Aug 23, 2011 @ 10:44am

pro-tip: You can shoot the cracked blocks with the gun to destroy them.

mikolalysenko says ...
Aug 27, 2011 @ 2:57am

Had major performance problems, also whenever I left clicked the level mysteriously vanished for a split second.

Deraj says ...
Aug 27, 2011 @ 4:49am

Pretty fun little platformer and very theme-appropriate. Nice work!

FYI: This didn't work in IE9 for me (but did work in Chrome).

Mikhail Rudoy says ...
Aug 31, 2011 @ 3:28pm

Unfortunately, this didn't work for me in chrome :(

It said "press space to continue" on the instructions page, but when I did, nothing happened.

ratking says ...
Aug 31, 2011 @ 8:02pm

I played it on Opera ... feels like a good game already, but when I leftclick the player graphics disappear and somehow I'm dead (Distance counter stops). Don't tell me the only thing I can shoot is myself? :)

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