Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
Ending Soon!

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

What is Ludum Dare?
Rules / Guide

Ludum Dare 21

August 19th-22nd 2011 :: Theme: Escape
[ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]

Back to Browse Entries

EscapeOut - David S. Gallant - 48 Hour Competition Entry

Made in FlashDevelop with Flixel. It's your average Breakout clone. Or is it?

This is not only my first ever Ludum Dare entry, but also my first game coded from scratch. I've previously used Stencyl to develop game prototypes. EscapeOut itself is more prototype than game: given time, I could improve it by adding sounds, a timer, powerups, and better visual cues. Still, I'm very proud of what I've produced. I hope you enjoy.

View David S. Gallant's journal. | View all entries by David S. Gallant

Ratings

#54Humor3.00
#71Theme3.62
#80Innovation3.53
#171Overall3.12
#224Fun2.76
#311Coolness1%
#366Audio1.06
#412Graphics1.97
#432Community1.67

Comments

Rudy says ...
Aug 22, 2011 @ 3:42pm

Brilliant idea! Gives the "uuuh" moment at the end. :)

Marach says ...
Aug 22, 2011 @ 5:34pm

Haha, this game is awesome. Great idea.

:D

Marach says ...
Aug 22, 2011 @ 6:03pm

Please write at least one blog post or you can't receive Trophies! :(

splixel says ...
Aug 22, 2011 @ 11:30pm

Totally loving it :D

Klare says ...
Aug 23, 2011 @ 12:37am

Very cute :)

xRedx22 says ...
Aug 23, 2011 @ 2:57pm

Ha, very clever! I like how it's just a little twist on an old game, very nice!

onefineline says ...
Aug 24, 2011 @ 2:52am

Hahaha, I thought the game was broken for a sec.

mattperrin says ...
Aug 24, 2011 @ 3:58am

Nice little "gotcha" there. At first I thought it was a bug. :)

ratking says ...
Aug 24, 2011 @ 1:31pm

Thanks for this game experience. :-)

Andrew says ...
Aug 24, 2011 @ 1:34pm

I press 'w' and a message shows up: you escaped! is it supposed to do that?

jonnopon3000 says ...
Aug 24, 2011 @ 2:13pm

Haha, this made me happy :D
I noticed at the beginning when I thought I'd lost that there is no way to lose...and it clicked in my head when the top layer turned out to be blocks. Very clever.

Shigor says ...
Aug 26, 2011 @ 2:37am

Ok, I almost why the hell you just made another generic breakout / arkanoid clone?... then I missed the ball... Good idea, points for innovation :)

KevinWorkman says ...
Aug 26, 2011 @ 9:26pm

This is the first game that actually made me smile. The "surprise" still feels weird to watch, it's breaking all the rules!

mikolalysenko says ...
Aug 26, 2011 @ 10:38pm

Hah! I like it, very clever!

bach says ...
Aug 28, 2011 @ 5:34am

Ha, took me a while :) Love the idea though..

MacTuitui says ...
Sep 3, 2011 @ 12:53pm

At first I was like, WTF? then I was like "Ooooohhh". Nice one!

wonderwhy-er says ...
Sep 4, 2011 @ 4:31pm

Haha, funny idea, initially it is "huh, escape?" thoughts :D

Marach says ...
Sep 6, 2011 @ 9:50pm

Still waiting for a blog post...

marudziik says ...
Sep 9, 2011 @ 9:02am

Very clever, but it did take me a while to get what I'm supposed to do. :)

angrygeometry says ...
Sep 11, 2011 @ 8:47am

made me smile. great idea, took a tiny bit of working out (i was playing it like breakout) but an overall satisfying game.

Sep 13, 2011 @ 1:22pm

Hitting W to win? Whoops! Left a debug function in the game :S

Marach - sorry about that, I'm a bad blogger and an even worse comment-checker. I'm not sure if it's too late to blog, but I will try.

Sep 13, 2011 @ 6:04pm

Marach - blogged.

You must sign in to comment.

[cache: storing page]