August 19th-22nd 2011 :: Theme: Escape
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(Escape from) The Temple of Nepenthe

by ButtercupSaiyan - 48 Hour Competition Entry

I made this using the Ren'Py framework, a handle of 3D resources available from http://www.renderosity.com/mod/freestuff/index.php and http://members3.jcom.home.ne.jp/mowais/freestuff/freestuff.html and the fractals are made with the Mandelbulb 3D program, music with Ableton Live, sound effects using increpare's excellent bfxr download (please play his http://www.increpare.com/2010/11/activate-the-three-artefacts-and-then-leave/ it was an influence on me!) and Photoshop for postwork.

Thank you for taking the time to play my entry! Please let me know if you have any problems!

Downloads and Links


Ratings

#61Graphics3.67
#93Audio3.08
#259Theme2.92
#261Humor1.82
#336Community2.00
#346Overall2.58
#415Innovation2.00
#418Coolness0%
#454Fun1.67

Comments

Aug 21, 2011 @ 9:27pm

Crappity crap, I forgot the timelapse: http://www.youtube.com/watch?v=OMQnel0_ka8

kevglass says ...
Aug 22, 2011 @ 11:43am

Won't download from mediafire for me :(

Meedoc says ...
Aug 22, 2011 @ 8:01pm

I just download it with chrome. Yesterday I had a problem with firefox (in order to download, you have to accept first a popup... It was strange)

Meedoc says ...
Aug 22, 2011 @ 8:34pm

Your graphic design is really great! I'm impressed about what you drew in less than 48h... However I'm not fan of the gameplay and there are too much text for me ^^

Bloodyaugust says ...
Aug 22, 2011 @ 10:41pm

Okay. Way too much text though. Very nice looking!

N0_Named_Guy says ...
Aug 26, 2011 @ 1:40am

It's good to see a female as a main player, and a man as a sidekick. That's always good. About the game: it was a nice game, but not many choices... I felt it like an interactive story with little choices. Because there is so much text to read, I wouldn't backtrack (it was boring to me). The story was good, the background images great and you've got the best UI I've ever seen so far in this LD. Keep it up!

Jedi says ...
Aug 27, 2011 @ 1:56am

This seems like a very good entry overall, my main gripe being how linear the story feels and that I couldn't tell how my decisions affected said story (both very common with this type of game).
I couldn't find a combination of choices that didn't result in my death. After seeing each of the final choices killing me, I had no inclination to go back and just try different choice combinations.
The story is cool (so far). You do a very good job of immersing the player in this alien world with just text and pictures. I was impressed.
I was sucked into the story and kinda sad I won't see it end. Just not enough so to want to keep playing.
I REALLY like the way you made mandelbrot 3D images into an alien landscape and especially liked how you wrote the program's operation into the story! :)
The music is kinda groovy but it's made with annoying sounds (hope that makes sense), it's too repetitive and it gets old fast.
p.s. Your captain is missing the wrong eye; the text says it's her left while her picture shows it intact.

Aug 30, 2011 @ 9:18pm

The framework is quite polished. I like the extensive menu-structure, and it even takes and saves screenshots!

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