August 19th-22nd 2011 :: Theme: Escape
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Escape Velocity

by Murphy - 48 Hour Competition Entry

Worked on this about 12 hours.. the other 36 were filled with sweet sleep, bbq and getting drunk with friends.

I wanted to do something space-related first, but couldn't think of anything cool.. so I took the coolest thing from space (black holes) and made them into a weapon (:

The gameplay is pretty straightforward: use the gravitational pull of the black holes to get to the end and escape the facility.

Don't expect nice graphics or audio.. (:

Should work in recent versions of Chrome, Opera and Firefox. Probably not in IE.

(hihi, now there are three games with that name)

Downloads and Links




Chinchilla says ...
Aug 22, 2011 @ 12:05pm

Aaaarrrgh... that S-shaped room (in the screenshot) is a killer. Couldn't get past it...Good fun though!

I also went with "Escape Velocity" as the name ... so I had to come scope out the competition ;)

Hangedman says ...
Aug 22, 2011 @ 3:42pm

A few bugs, but I could see what you were going for, and a few good moments of flinging myself about. I kind of wish placing one would kill the last one, although that might be integral to expanding the puzzles later. Didn't really feel like I was in complete control of where i was firing.

Hanoran says ...
Aug 22, 2011 @ 5:22pm

I didn't get very far, but I like the concept. Not bad!

puffi says ...
Aug 22, 2011 @ 5:57pm

Already the 3rd web-based game that doesn't work for me, must be something wrong with my flash =/

Loved the music tho!

Murphy says ...
Aug 22, 2011 @ 6:24pm

There really are a lot of things I wanted to tweak more (e.g. the direction of the shot currently is not accurate), but had no time ): Maybe I'll revise the whole thing soon.

@puffi: Huh, that's weird.. what Browser (& Version) did you use? There's no flash in there, it's all Javascript. (:

puffi says ...
Aug 22, 2011 @ 10:11pm

I was using FF 3.6.20 ( seems like I updated to 6 only on my laptop) which should explain a lot.

Runs fine on Chromium so I'll get around rating it.

Trancelucid says ...
Aug 23, 2011 @ 5:57am

I should know better than to steal a black hole gun. ;) Riding an event horizon is hard, and this little guy can whiz through a dozen of them! Fun game, if rather buggy. The first time around I reached the end level without knowing it, I was just stuck in a blank grey level.

Shigor says ...
Aug 23, 2011 @ 10:30am

Nice idea, too bad you hadn't spent more time on it and less on getting drunk :)

RichMakeGame says ...
Aug 25, 2011 @ 12:03am

great idea, i just couldn't play it very well :) would be good to polish up the gameplay

marudziik says ...
Aug 25, 2011 @ 1:15am

Concept is fine, but the execution somewhat lacking. Physics of the gravity-pull behave quite strange, at least under Firefox - I'm gonna try chrome later. I guess that's the beauty and the curse of JS.
On the other hand, this is quite a good entry, with decent graphics and background music, so it's fine by me. Congrats!

wonderwhy-er says ...
Aug 25, 2011 @ 8:27pm

Concepty is interesting, sadly does not feel to play so good. Allowing to making many of black holes probably not a good idea. May be one with variable size/charge would work better.

Anyways good idea but somehow does not feel that good play.

Codexus says ...
Sep 11, 2011 @ 10:46am

Nice idea but I couldn't control the effect of the gun well enough and got stuck really early.

Gjarble says ...
Sep 13, 2011 @ 2:01am

I love the concept. I do want to let you know, though, that the controls don't work at all in Safari 5.1 on Mac OS X 10.6.8. I tried it again in Firefox 5.0, and it worked most of the time, but going through the exit occasionally led me to an empty room where I couldn't move, and I had to restart the game. I think it happened whenever I went through a door with black holes on it.

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