About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 22 hours, 24 minutes, 48 seconds
  • October Ends: in 9 days, 22 hours, 36 minutes, 48 seconds
  • Ludum Dare 31 begins: in 44 days, 23 hours, 24 minutes, 48 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
    [ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]

    Back to Browse Entries

    Escape from Pleasure Resort - ToxicLogic - 48 Hour Competition Entry

    Another day at Pleasure Resort - where no one ever grows bored. But wait, how long have I been here? I barely remember what is outside these walls! Should I escape?

    Pleasure Resort, where you can escape reality - don't even think about really escaping, though!

    View ToxicLogic's journal. | View all entries by ToxicLogic




    naxum says ...
    Aug 22, 2011 @ 5:31pm

    The boredom meter fills up pretty fast, and you can just enter/exit your room over and over to survive dying of boredom (not sure if intentional). I liked the idea though, pretty funny

    kevglass says ...
    Aug 22, 2011 @ 8:04pm

    Got a bit confused why my boredom meter kept going up and the controls felt a little strange. Did complete the game so It must have been enjoyable :)

    Pierrec says ...
    Aug 22, 2011 @ 10:23pm

    What the hell ?
    How can bread increase boredom ? Bread is cool! Bread is life! That's a very bad start! ^^

    But except this bread mistake, I really enjoyed this game, even if I don't know why. Maybe it's because is fun ? Myabes it's because the music is pretty cool ? Or maybe it's because I managed to moonwalk

    ToxicLogic says ...
    Aug 23, 2011 @ 12:42am

    Thanks for the comments, guys! Glad to hear that people are enjoying it overall.

    @Pierrec Haha! Well you're right in the sense that "bread is life", but that's why it's boring. Not to mention, EVERY game uses bread as a powerup, so I thought it would be fun to reverse that stereotype. :p And I'm glad you enjoyed the music - it's the first time I've taken a stab at composing a song.

    N0_Named_Guy says ...
    Aug 23, 2011 @ 2:27am

    That pit, and the fact that I couldn't hesitate for a second. Liked the sins thing =)

    Jacic says ...
    Aug 23, 2011 @ 3:32am

    Nice idea, and well done. But why are oranges boring? No (real) word rhymes with orange, so it shouldn't be boring! :)

    Kouta says ...
    Aug 23, 2011 @ 1:21pm

    Boredom meter? Pleasures as keys? :D

    Basilios says ...
    Aug 24, 2011 @ 12:46am

    Bread and water would definitely be a boring meal, but a small explanation about what is/isn't boring might ease confusion.

    Music and graphics were both good, and the boredom mechanic was interesting, but I thought it was over a bit too quickly.

    ToxicLogic says ...
    Aug 24, 2011 @ 2:06am

    Thanks for the feedback. I put a list of boring/exciting things at the bottom of the web page and just added pictures to make it clearer.

    Winterblood says ...
    Aug 24, 2011 @ 11:47am

    Interesting mechanics, took a couple of failed attempts to get the hang of it. Enjoyed exploring and the variety of rooms, but slightly confused by a few doors that seemed purely cosmetic. I would happily have played it for longer :)

    Aug 24, 2011 @ 7:48pm

    @Jacic: Strange, Orange should rhyme with Stonehenge /pun

    I think the game delivers, i'm not terribly fond of it (that's just my personal taste about games, not something you could or *should* fix), but everything was very well executed. Especially the Music, it's a catchy melody. The sound fx could have been better (that's why I gave you a 3 in Audio, and not a 4).

    tnelsond says ...
    Aug 24, 2011 @ 9:42pm

    Very well done. The Albert Einstein quote was a nice touch.

    Arron Fowler says ...
    Aug 24, 2011 @ 11:20pm

    Like it. Honestly

    bach says ...
    Aug 28, 2011 @ 11:23am

    Something really interesting about this game. I like the music, brings back memories.. Well done!

    Aug 28, 2011 @ 4:51pm

    I love LD games that I can actually complete.

    Great take on the recharge to stay alive feature. Well done, I liked this one a lot.

    Rudy says ...
    Aug 31, 2011 @ 8:13pm

    Like the idea and theme interpretation. It begs for more variety and cleverer ways to keep boredom away. Controls could be a little better. I forgot which items do what the instant I started playing, so those could be differentiated better (I'd love like a greyish monotone vs cartoony colorful look). Like the music.

    summaky says ...
    Sep 10, 2011 @ 4:52pm

    You should mark somehow these doors that I can't go through. And that pit coming back from the key of greed is just evil! Nice game though, my real boredom meter didn't raise while playing.

    You must sign in to comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]