August 19th-22nd 2011 :: Theme: Escape
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Prison Lander

by stefanmielke - 48 Hour Competition Entry

This is my first entry for a game programming competition! Hope you enjoy playing it as much as I enjoyed making it!

Be guided by the light as you play!

P.S.: You may need Game Maker 8.1 Pro to play with the source code.

Downloads and Links




Jorjon says ...
Aug 23, 2011 @ 5:49am

Very nice! Simple and fun. But it crashed after "dogs" level.

stefanmielke says ...
Aug 23, 2011 @ 4:33pm

It actually ends there (there's a sound for a "gun").
But I think it isn't THAT clear (the sound is not exactly of a gun)...

TellusE says ...
Aug 24, 2011 @ 10:12am

I liked the mechanics a lot. I've wondered about a game with similar visibility issues, but you've pulled it off pretty fine.
If I had to put a finger on something, I'd mostly put it on the difficulty. I never got past the "Lasers" level (although obviously did - well done XD), and every time I actually progressed it was more a question of luckily pushing against the proper part of darkness :P

None the less, a really good entry. Well done.

pmeier747 says ...
Aug 25, 2011 @ 4:30pm

Very enjoyable game. The mechanics worked really well with each other and it was fun to play. Shame it was so short would have loved to play more of it.

Shigor says ...
Aug 26, 2011 @ 12:01am

It seemed as a yet another simple platformer, but the light mechanics gave it that little needed extra twist. Not bad at all.

DrPetter says ...
Aug 26, 2011 @ 10:22pm

I think I finished all of it. My favorite part is where you can "escape" by jumping right before the gunman starts laughing. You'll disappear straight through the ceiling and presumably sneak out of harm's way?

N0_Named_Guy says ...
Sep 2, 2011 @ 7:37pm

Your game is cool... And it would benefit (in my opinion) to be possible the immediate surrounding of the guy... Not just a blink. I couldn't manage to get past from the Laser level =(

stefanmielke says ...
Sep 3, 2011 @ 2:15pm

N0_Named_Guy, you don't need to know the surround of the character for passing through the game, you just need to know your location to travel between the lights.
The lights are there so you know where to go, and they show hints of their surroundings so you can understand how you can go there.

And thanks for everyone who's playing and posting comments! /o/

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