August 19th-22nd 2011 :: Theme: Escape
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A Underwater Escape

by Dmurph - 48 Hour Competition Entry

This is my second game for Ludum Dare and it was so fun! I based my game off of my first game I've ever made :) heres my programs I used:

-Adobe Photoshop

Just use your arrow keys to move and escape from the creatures of the deep. Pick up a coin for extra points. Submit your score and get achievements!

Downloads and Links




Tulrath says ...
Aug 22, 2011 @ 3:43am

Totally fun and easy to play. Nice music. wish I could have done more than just move around - but, it's a neat package overall. Nicely done.

kevglass says ...
Aug 22, 2011 @ 12:08pm

Cool little game, did you make that music - it's pretty damn awesome :)

Dmurph says ...
Aug 22, 2011 @ 8:19pm

Ya I did make the music :) I love mixing together songs too! I used Mixcraft if ur interested. Lol And thanks for the comments!

Meedoc says ...
Aug 22, 2011 @ 10:24pm

Nice little avoider. Music is good and there are achievements :D
The issue I noticed is that the collision boxes are not easy to guess.

Dmurph says ...
Aug 22, 2011 @ 11:07pm

Ya i had that on my checkbox to do but i ran out of time :/

Zed says ...
Aug 23, 2011 @ 12:19am

Seems a bit... 'static', but you made a 'complete package' game here, which is very admirable. Good job!

Dmurph says ...
Aug 23, 2011 @ 6:17pm

Thanks! :)

hroon says ...
Aug 25, 2011 @ 5:40pm

Nice - I fully expected disco lights to kick in after the music started. Love the shark graphics!

Dmurph says ...
Aug 26, 2011 @ 1:26am

Haha ill add a disco ball next time. lol

MacTuitui says ...
Aug 27, 2011 @ 5:50am

Solid and simple. A little rough on collision detection and feedback (I would add a timer after death to show the actual result with lots of blood effects, but maybe that's just me :p ) but with the music, the achievements and all, it's a complete experience. Good job.

refrag says ...
Aug 28, 2011 @ 12:41am

Dude needs to be more focused on where his body went than he does worrying about sharks and arrows. And yet there he is, the severed head smiling at me, taunting me, telling me to burn things.

Dmurph says ...
Aug 28, 2011 @ 2:36am


Aug 28, 2011 @ 3:54pm

Escape... or avoid?

Nice work with the scoreboard, provided additional motivation on top of the achievements and score-get.

I felt some collisions with the harpoon were a little dodgy, but hey at least you get an achievement for getting gutted.

Jacic says ...
Sep 3, 2011 @ 9:27pm

It would be nice if the game (including the player) moved a little faster. This would help keep it from getting boring after awhile.
Nice job on the achievements!

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