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    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
    [ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]

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    [ESC]'s Escape - Shadow - 48 Hour Competition Entry

    Had problems with looping music so it only has special effects.

    You require a HTM5-compatible browser to play. Internet Explorer won't play the sounds though. Opera, Chrome, Firefox and Safari shouldn't have problems although I only tested on Firefox 5.

    EDIT: A friend of mine tested it on Chrome 13.0.782.112 m and worked fine. Sound included.

    P.S: Correctly avoid/enter 50 doors to win.
    P.P.S: High-score is not saved so if you manage to complete the game in a jaw-dropping time, you better take a screenshot.

    View Shadow's journal. | View all entries by Shadow

    Ratings

    #98Community3.15
    #101Humor2.63
    #115Coolness5%
    #175Theme3.23
    #266Audio2.06
    #304Innovation2.52
    #373Fun2.18
    #381Graphics2.18
    #386Overall2.41

    Comments

    Tulrath says ...
    Aug 22, 2011 @ 3:19am

    Not sure if others have this problem, but I'm getting at least a one second delay after every correct door (but no delay after escaping from function key doors).

    The challenge ramps up really fast, could never get past about 20 doors. Simple and easy to play, though.

    Shadow says ...
    Aug 22, 2011 @ 5:01am

    What browser are you using?
    Anyway, yes, the game becomes hellish after around 30-40 doors. It's still possible to end the game by simplifying your strategy once it gets real fast to only pressing ESC whenever you see a Function Key. You can still make mistakes there since there's no penalty if you accidentally escape a door where a friendly key resides (no penalty beyond taking more time to find the exit, that is). In fact, you can end the game by pressing ESC on every single door. You'll eventually account for 50 correct moves.
    I would't be surprised if some crazy dude manages to end the game properly though.

    Shadow says ...
    Aug 22, 2011 @ 5:18am

    Also, my personal record is 1:16 with the strategy outlined above.
    I'm interested on the delay you are getting though. Will try the game tomorrow at the office on a few computers. I'm done for today.

    kevglass says ...
    Aug 22, 2011 @ 11:57am

    Gave this a try but F keys didn't respond properly and there was a distracting delay between pressing the key and being approved. Neat for 48 hours tho!

    Surrealix says ...
    Aug 22, 2011 @ 6:49pm

    It's an interesting idea, although it doesn't feel as though much time was put into it. I simply couldn't finish the game the "proper" way , and so resorted to mashing the escape key until it said I'd won.

    Perhaps if there was a penalty for making false escapes, and the number of doors (or the reaction time) was adjusted, then it would work a little better.

    Milo says ...
    Aug 22, 2011 @ 9:41pm

    I got 45.889. I did NOT use the following script. I repeat I did NOT use this script:

    javascript:var obj = new Object(); obj.bbisBad = false; obj.bbname = "MILO"; var needsYes = 0; bb_keyboard_Keyboard_GetNewKey = function(){ needsYes = 1; return obj; }; bb_input_KeyHit = function(x){ if(x == 13){ if(needsYes == 1){ needsYes = 0; return 1;} } return 0;}

    foobaz says ...
    Aug 22, 2011 @ 9:44pm

    Good fit for the theme but unfortunately not much gameplay.

    Shadow says ...
    Aug 22, 2011 @ 10:46pm

    @Surrealix If it feels like not much time was put into it, is because not much time was put into it. I roughly had around 8 hours to do it so it's kinda natural it looks and feels like a quick game.

    @Milo, oh, I was expecting for someone to come up with a script but didn't think it was going to be THAT soon. lol

    @foobaz I know. It's a VERY... VERY simple game. I took my time constraints into account from the start. I couldn't afford to do anything more complex. You can read the journal entries for a detailed retelling of the fact (if you are bored enough).

    For those having problems with the game, please state the browser you are using (name and version) and the operating system you are running as well. I would love to dig into whatever compatibility problem may be lurking there.

    Thank you all for playing the game.

    TaslemGuy says ...
    Aug 23, 2011 @ 1:40am

    I thought it was overall good, but not great. It's a bit simple and monotonous, but it's also pretty tricky to master.

    tnelsond says ...
    Aug 23, 2011 @ 4:29am

    On some computers, (like mine) the escape key doesn't always register correctly on the game unless I click a mouse button simultaneously. An escape key may be asthetically good, but some systems won't work with it.
    Besides that, it's a fun little game.

    Sos says ...
    Aug 26, 2011 @ 12:59am

    I really liked the animation smoothness :)

    wademcgillis says ...
    Aug 26, 2011 @ 11:53pm

    I'm experiencing the one second delay also. It's just a little bit annoying. Little = lots;

    Shoot. I put a semicolon.

    Andrew says ...
    Aug 28, 2011 @ 4:28pm

    I eventually gave up, I'd see F9 or one of his friends, I'd think 'bad door, go away' but my hand would still press the wrong key cause it was so used to it. A simple yet challenging reaction game.

    Jedi says ...
    Aug 31, 2011 @ 3:39pm

    Haha! So simple yet so hard and addictive! Sadly, my ancient version of Firefox doesn't play the sounds but they're hardly missed with a game like this.
    I kinda like how the first time you play this through you'll do COMPLETELY the wrong thing with your keyboard ;).

    Shadow says ...
    Sep 1, 2011 @ 3:22am

    Thanks everyone for your comments and also for playing the game. I must admit that half of me feels a bit ashamed of my entry because it's not the full-fledged game I wish I could've done for LD21. However, the other half feels quite proud because I managed to finish a game with the little time I had and while also dealing with difficulties. The best part is that the result is (although a bit frustrating) actually kinda enjoyable.

    N0_Named_Guy says ...
    Sep 8, 2011 @ 11:20pm

    It is a pretty cool concept =)

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