August 19th-22nd 2011 :: Theme: Escape
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http://jakexyz.com/ld21/
Everything is at the site. If it doesn't work on a non-Windows computer, I'll try switching up the natives!
Resources Used:
LWJGL
Slick
sfxr
Downloads and Links
Ratings
#230 | Theme | 3.00 |
#249 | Graphics | 2.71 |
#254 | Fun | 2.64 |
#271 | Audio | 2.00 |
#275 | Overall | 2.79 |
#311 | Coolness | 1% |
#374 | Humor | 1.38 |
#415 | Innovation | 2.00 |
Comments
I'm re-posting this to get proper spacing, so sorry for the double post. Won't happen again!
Innovation: Your basic run-and jump. I liked the addition of the ability to block bullets.
Theme: While it fits the theme, there are so many games in this contest exactly like this one, and you may as well be entering for the Advancing Wall of Doom LD.
Graphics: Basic, but they work. I commend you for not using a square character.
Audio: Same as above: It works, but could be better.
Fun: Pretty frustrating to play. There were little things like disappearing platforms disappearing too quickly to actually run across, and disappearing platforms not disappearing when on a ladder, which usually ended in a swift, unfair death. I'm sure these would probably be sorted out if you had another 24 hours, or a play-testing group before release, but I'm here to judge the game you submitted.
Overall: Kinda-imaginative, kinda working, but definitely flawed. It's good as is, but tinker with different elements and I'm sure you can make a better game.
Fairly basic, not terribly innovative, although I must confess I'm getting sick of platformers so I may be considered biased here.
Randomly generated levels occasionally create silly inescapable scenarios.
Nice and solid platformer! I also love the title. Simple. Funny. To the point.
Thanks for the critiques guys, this was technically my first "finished" game, and the first platformer I've ever attempted, so I'm happy with mediocre. :P
I just couldn't get past one passage, where the only alley was one block high ... I got stuck (jumping didn't help) and had to die. :-(
Other than that, nice style and solid gameplay.
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Innovation: Your basic run-and jump. I liked the addition of the ability to block bullets.
Theme: While it fits the theme, there are so many games in this contest exactly like this one, and you may as well be entering for the Advancing Wall of Doom LD.
Graphics: Basic, but they work. I commend you for not using a square character.
Audio: Same as above: It works, but could be better.
Fun: Pretty frustrating to play. There were little things like disappearing platforms disappearing too quickly to actually run across, and disappearing platforms not disappearing when on a ladder, which usually ended in a swift, unfair death. I'm sure these would probably be sorted out if you had another 24 hours, or a play-testing group before release, but I'm here to judge the game you submitted.
Overall: Kinda-imaginative, kinda working, but definitely flawed. It's good as is, but tinker with different elements and I'm sure you can make a better game.