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August 19th-22nd 2011 :: Theme: Escape
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by pdehaan - 48 Hour Competition Entry

Built with LOVE, bfxr for sounds, and Renoise for some simple music. Gameplay is super simple - you're being chased, try not to die.

The .love file should work with new versions of LOVE (, I'll try and package some platform specific binaries as well.

Was hoping to get some nice 'splody effects in there, but work forced me to restrict the amount of time I could spend on this.

Downloads and Links




Milo says ...
Aug 22, 2011 @ 3:49pm

I like the audio quite a bit (and survived 109.7 seconds).

Hangedman says ...
Aug 22, 2011 @ 4:17pm

Pretty neat idea! And pretty fun... It did wear out a little while in, as I basically could have gone forever. Perhaps a difficulty ramp-up could have helped.
Still smooth, functional, decent graphics, and fun.

hamster_mk_4 says ...
Aug 22, 2011 @ 8:54pm

The frame rate started stuttering after a minute of play. Still it is a fun concept, and well implemented.

Aug 23, 2011 @ 2:57am

Very enjoyable game :)

hroon says ...
Aug 25, 2011 @ 5:52pm

Great concept! I liked it even better when I realized that the asteroids don'T hurt you and I started to "hug" them while avoiding bullets. I agree that the difficulty should ramp up as you go along.

Shigor says ...
Aug 26, 2011 @ 8:40am

Too simple (both in terms of difficulty and gameplay), but it works.

siebharinn says ...
Aug 28, 2011 @ 12:48am

That was a hoot! Love the retro vector graphics. The physics were good. Music was good (if a bit repetitive). Probably my favorite game so far. Nice job!

MacTuitui says ...
Sep 4, 2011 @ 9:55am

Very nice work. Nice idea, solid implementation, nice music. As others have said, some difficulty ramp-up would have been welcomed but as it is it still provides a nice experience. Liked it very much.

Benn says ...
Sep 5, 2011 @ 12:32pm

Fun little game, perhaps a tad too easy which could have been rectified by causing damage when hitting the asteroids. Good job :)

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