Ludum Dare 31
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Ludum Dare 21

August 19th-22nd 2011 :: Theme: Escape
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D.T.R.J - Zemmi - 48 Hour Competition Entry

Here be my third Ludum Dare entry.

Take control of our locked away hero using the arrow or W, A, S, D keys.

By harnessing the power of his electromagnet bracelet and pressing the "X" or "CTRL" keys you may move pesky blocks barricading our friend from his escape.

With thought and care he can traverse the level and open a pathway to the goal, the teleporter. Entering this teleporter shall transport our hero to a new location and a new challenge.

Should a challenge become too difficult or terrifying to confront, press the "R" key to reset the level and try once more.

View Zemmi's journal. | View all entries by Zemmi

Ratings

#84Overall3.40
#85Innovation3.50
#105Graphics3.40
#115Coolness5%
#135Fun3.05
#167Audio2.60
#263Humor1.80
#287Theme2.84
#336Community2.00

Comments

Marin says ...
Aug 22, 2011 @ 1:35pm

Cool gameplay :)

mes says ...
Aug 23, 2011 @ 8:23am

i like the spaceman. he looks like george takei.

Shigor says ...
Aug 23, 2011 @ 10:07am

Very good logical game :)

thristhart says ...
Aug 24, 2011 @ 4:14am

I got stuck on level 9 :( I loved the two-block puzzle concept. The Escape theme wasn't really represented, I think.

mikolalysenko says ...
Aug 25, 2011 @ 5:47am

I like this concept quite a bit! I have only two complaints: First, the music got a bit repetitive after awhile. Second, some of the puzzles seemed to be somewhat ill constrained; I felt like I solved them by cheating/using a particularly inelegant solution. Of course I think that it is quite difficult to make levels for this kind of game, so hats off to you for creating as much as you did in the time limit!

bluescrn says ...
Sep 11, 2011 @ 7:36pm

Finished it (829 steps/307 switches). Quite a nice mechanic - didn't get too hard, as some box-shifting puzzle games often do

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