August 19th-22nd 2011 :: Theme: Escape
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Where's the Bathroom?

by Jamin - 48 Hour Competition Entry

Downloads and Links




Devenger says ...
Aug 23, 2011 @ 2:37pm

Please provide a compiled version of your game for at least one platform.

bushmango says ...
Aug 23, 2011 @ 5:00pm

Ahh, different colors (basic lighting) for all four walls would have made this a lot easier to navigate. From the screenshot I had no idea that this was a maze game. But hey, you got something out. Not sure if I could win or not. On the plus side, it didn't make me motion sick like notch's.

wbobeirne says ...
Aug 24, 2011 @ 2:19am

Not much to say, it's an extremely straight forward game. Not sure if the levels are randomly generated or not, but way too many far away and annoying dead ends for me. It was also nearly impossible to distinguish were you had been from where you hadn't.

Cosmologicon says ...
Aug 24, 2011 @ 7:14am

I'm actually really liking the level names here (I think I'm up to level 5), but the game is just too monotonous for me to keep at it.

Zaron says ...
Aug 27, 2011 @ 2:11am

The visuals are mildly confusing, but workable. The collision is sticky as hell, though, and given how tight the winding halls are, that's kinda a game-killer here.

ExciteMike says ...
Aug 29, 2011 @ 8:32pm

Hmm, my multi-monitor setup seems to be screwing up the mouselook, making this very difficult to play.

wally2069 says ...
Aug 31, 2011 @ 5:51pm

Well you do have a 3D walk around engine with exits to find but the walls blur together with those colors and there is not much else here.

stigrv says ...
Sep 5, 2011 @ 9:05am

All I got was an empty black console window.

summaky says ...
Sep 10, 2011 @ 2:30pm

Colliding with the walls stops you, which isn't very funny. You should "slide" instead. Besides this, nothing more to complain :-)

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