August 19th-22nd 2011 :: Theme: Escape
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This was my first LD so I'm happy to even finish! Made with pygame. Escape from abstract levels as a green blob. . .
You have a special ability you can use once per level to temporarily overpower the enemies.
Linux and OSX version are same as source. If you have pygame, they should run for you.
Downloads and Links
Ratings
#164 | Audio | 2.61 |
#205 | Innovation | 2.94 |
#205 | Humor | 2.00 |
#232 | Fun | 2.72 |
#246 | Coolness | 2% |
#270 | Theme | 2.89 |
#390 | Overall | 2.39 |
#453 | Graphics | 1.67 |
#501 | Community | 1.29 |
Comments
Thanks for checking it out, puffi. And, yeah, that's a really good point that I would have realized if I'd done a proper linux build. I'll make an update later today for any other Linux/OSX users.
Thanks, and you're totally right. I was shooting for 5 levels, but had to cut it to three. I was actually having trouble coming up with interesting levels-I'm very much a novice designer. Maybe some more game elements would have made more variety easier to create.
Congrats on finishing! Obviously, more levels would've been nice. I appreciated the voice instructions, since it wasn't immediately obvious what I had to do.
Ah, I'm a fan of Metal Gear Solid so I really liked the idea. I was also positively surprised by the voice instructions, however it wasn't really challenging enough :)
Voice instructions! That was a neat surprise. I would like more levels though - and maybe sharpen up the graphics a little :)
This seemed like a really teared down version of Metal Gear Solid. The 3rd level was really similar to a VR mission of aforementioned game... More levels would benefit the game. And I laughed at the end with "That isn't so hard"... Please improve this game! More levels would be enough for me :P
Nice game. I like the basic game idea. +1 for spoken manual. Too short.
Interesting, like a stripped-down Metal Gear Solid. Good work.
Nice stripped down stealth style game. Amazing how with such simple graphics, it can still give the feeling of something much more complex.
Hey, for a first LD not bad! Beyond needing more levels and variety of gameplay the distractor mechanic needs some fine-tuning seeing as I was able to finish all three levels without using one. I found the commentary a clever touch, good job!
It was very sort indeed. Too short. Please, make more levels :-)
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Hey, the game idea/concept was pretty cool, but quick tip when distributing python (source) for Linux adding shebang line to the top of the main file would be nice.