About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 17 hours, 6 minutes, 59 seconds
  • October Ends: in 8 days, 17 hours, 18 minutes, 59 seconds
  • Ludum Dare 31 begins: in 43 days, 18 hours, 6 minutes, 59 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
    [ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]

    Back to Browse Entries

    Escape Deletion - siebharinn - 48 Hour Competition Entry

    I have written a short post mortem on the whole thing.

    My start and end screens were unfinished, so directions are - use the arrow keys to move, esc to exit from the game, spacebar after you die. Don't touch anything. Don't let anything touch you. Get to the end of each level.

    -- Fixed the missing libraries. Back to ruby 1.9.2. Going to move the source up to github today-ish.

    -- Uploaded Mac version

    -- Uploaded source code

    View siebharinn's journal. | View all entries by siebharinn




    zazery says ...
    Aug 22, 2011 @ 11:07pm

    I like the whole computer feel of the game, especially how the minimal text contributes to it. It didn't feel like I was escaping but I did get the feeling when I was chased by the red enemies.

    mes says ...
    Aug 23, 2011 @ 7:45am

    great audio work. however, it ran a bit slowly, the player hit box felt very unfair, and each level seemed to have the exact same wall layout.

    maxx says ...
    Aug 23, 2011 @ 9:54am

    It was great, cool audio! The collision was not very clear.

    Shigor says ...
    Aug 23, 2011 @ 5:51pm

    "Tron" feel is nice, but it was kinda boring (and later maybe too tough). BTW for some reason audio doesn't work for me (WinXP), so i listened to the menu tune manually (nice one :). And your level format is genius :D

    joekinley says ...
    Aug 28, 2011 @ 9:12pm

    Sorry, can't really rate on community. Somehow the link to your journal is broken?
    Cool little game. Although it is kinda slow and gets boring real quick, the audio is quite nice. And yeah, the collision boxes are really unfair.

    Did not have the patience to try to finish it, but with some polish it could become a cool little game. The feel for speed would be kinda nice.

    Spigot says ...
    Sep 1, 2011 @ 4:49am

    Nice theme, graphics and sound, but definitely needs more time spent on the gameplay.

    Pretty good overall.

    summaky says ...
    Sep 3, 2011 @ 10:56pm

    The sound effects were good. The gameplay a bit dull and I didn't feel like I was escaping, though.

    Martoon says ...
    Sep 11, 2011 @ 7:24pm

    Simple, straightforward concept done well. Soundscape was nice and fit the visuals. Too bad you didn't have time to finish title/ending screens and score, etc.

    You must sign in to comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]