April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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The Last Survivor

by Benn - Competition Entry

You are the last survivor. Solve the puzzles and platforming challenges to be able to discover your true form!

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AyCe says ...
May 1, 2011 @ 8:30pm


TellusE says ...
May 2, 2011 @ 3:35am

I loved the minimalist graphical style. A really nice combination of retro Atari and neo physics.

SonnyBone says ...
May 2, 2011 @ 4:34am

This is really well made! You've mastered the core mechanic, now just expand on it and add more puzzles and this will be a really awesome game!

LegacyCrono says ...
May 2, 2011 @ 12:22pm

Great game, but it's so short! The ending was AWESOME. :D

randomnine says ...
May 2, 2011 @ 12:49pm

Nice! The block physics feels really solid, except trying to get the blocks into 1-block-high gaps early on. Good puzzle design. Please expand this, I want to play more :)

Cirrial says ...
May 2, 2011 @ 12:52pm

I liked the minimalist graphics. The core mechanic is pretty interesting, and I did like how the physics were different to allow for crazy stacking solutions to problems. Good work!

ratking says ...
May 2, 2011 @ 1:11pm

Nice gameplay, played it till the end!

athanazio says ...
May 3, 2011 @ 2:37am

wow just can't stop playing :P

eli says ...
May 3, 2011 @ 7:06am

great example of how powerful, solid mechanics trumps complex graphics. Let this be a lesson to us all.

haqu says ...
May 3, 2011 @ 7:33am

great game!

TomK32 says ...
May 3, 2011 @ 9:43am

Great one and I'd love to see more levels.

Bender says ...
May 3, 2011 @ 2:19pm

It was amazing. And the ending was just so perfect ! <3 awesome

someone says ...
May 3, 2011 @ 5:12pm

Simple graphics and gameplay but really well made. The music and sounds go well with the style. Good job.
If you try to drop a block inside another is stays with the mouse and the beam disappears which seems a bit odd.

May 4, 2011 @ 1:28am


Excellent number of well-thought out puzzles! Thanks for this.

Neilo says ...
May 4, 2011 @ 10:42am

Mechanic is perfect. Very simple and intuitive. Could easily take this concept further! However I do have a soft spot for puzzles.

Danik says ...
May 4, 2011 @ 8:06pm

Solid game! Simple graphics and a simple mechanic that works very well with the level design, I liked it!

DrPetter says ...
May 5, 2011 @ 11:20am

Simple and clean. Could do with some fun feedback and dynamics to make it more enjoyable, like lasers (and other items?) updating in realtime as you move the boxes, so you can sort of play around with them instead of just arranging to solve the puzzle. There were a few moderately challenging parts, but overall it was pretty easy to get through. No game-breaking bugs that I could find, so props for that. Seems like a scenario where those could easily pop up.

erik says ...
May 5, 2011 @ 5:08pm

Very solid. I liked the audio.

May 5, 2011 @ 8:41pm

Amazing to see how it does work without having any graphics :-)

jonbro says ...
May 6, 2011 @ 9:56am

I think that just the tiniest touch of particle effects or graphical juice could really help this a ton. The game is brilliant, I loved the last level.

stigrv says ...
May 6, 2011 @ 7:32pm

Interesting gameplay mechanic. Even more awesome ending :)

rik says ...
May 7, 2011 @ 12:33pm

Solid game. A little slow, but challenging and fun.

joekinley says ...
May 7, 2011 @ 10:17pm

No timelapse? Sad timelapse watcher over here.
Great game though. Awesome simple audio, had fun playing here. The ending was surprising, but i just hate.... i don't tell but meh. Nice game though.

elbowroom says ...
May 7, 2011 @ 11:41pm

This a really solid game.:)
It just somehow lacks real challenge. .
The puzzles are fun and the platforming is cool.. the last part is the best one.:)
Over a very nice polished game that is pretty addictive.

nilstastic says ...
May 8, 2011 @ 4:45pm

Very nice, but a bit easy. =)
I think this game has very interesting and nicely done gameplay features, expanding it with better graphics (8bit style?) would make this a hit. =)
Good job!

May 9, 2011 @ 6:14am

A nice exploration of this interesting mechanic. Great work on level design!

Hectigo says ...
May 9, 2011 @ 8:33pm

Ha, great minds think alike. :) It's almost eerie how similar this is to my game in some respects. Mayhaps Portal 2's lasers have something to do with it? My sounds/music pale in comparison to yours, though.

mwest says ...
May 14, 2011 @ 10:15pm

Brilliant - well done!

Endurion says ...
May 15, 2011 @ 5:41am

Nifty idea, makes for quite a few nice puzzles. This is a concept you could really expand on well!

Tom 7 says ...
May 28, 2011 @ 6:09pm

Good stuff. :) The music and sound effects really went well together. I found all of the puzzles pretty easy, except for the last one, which I think I beat the wrong way (jumped and moved a block under my feet while in the air!) but I do love doing that.

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