April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!
More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.
There's no sound, I had a rather poor attempt at it with about an hour to go and decided it was better off without.
I also didn't get to squeeze in receiving the cloning device at the start, so the theme only half makes sense in context. The set up is, you have been given a device that allows you to clone yourself to help you over come danger. That's the tie in there.
The game is a run-for-as-long-as-you-can-em-up.
Control passes to the furthest clone to the right.
Tip: Clone at the top of a jump to get further.
Used: Flash/Flixel, Photoshop, and that's about it. I slightly hacked Flixel to allow smooth transition between clones, so if you recompile from source you won't see that happening.
I'm going to put some work into a finished version outside of the competition, I think it'd be a shame not to.
Will write up more later... need sleep now, it's very late here in the UK :)
Downloads and Links
Ratings
#32 | Coolness | 15% |
#41 | Innovation | 3.61 |
#53 | Fun | 3.43 |
#80 | Humor | 2.89 |
#83 | Overall | 3.26 |
#100 | Theme | 2.95 |
#168 | Graphics | 2.80 |
#244 | Audio | 1.43 |
#247 | Community | 1.82 |
Comments
Very fun, would have been that much better with some simple sound / music.
Were you supposed to be doomed when you fell down a spiky pit? Because you can just barely make it out alive, but it takes a hella lot of time to make the right jumps which makes it kinda frustrating. Great fun though! Original koncept =)
As long as you jump late enough and haven't hit the spikes you should be able to clone jump your way past/out of most pits. Not guaranteed though as obviously limited playtest time :)
I really wish I'd done some better screenshots, well, that's 3 am for you :P
Sweet. Tons of potential here! Very nice presentation.
If the procedural generator is tweaked I can see this as a funner Canabalt (there, I said it).
Congrats on clearing the LD48!
The game feels like Robot Unicorn Attack at times. Especially when I was flinging a clone to clear a pit my original couldn't quit make. It was very fun.
Excellent ! Too bad the option to go back let you see a big empty void. But other than that, fresh and nervous take on the running game genre. Pretty neat entry.
Awesome. Could be hilarious with some further work and other enemy types, maybe in a "No Time To Explain" kind of way.
(Spoiler? -- It's definitely a bit buggy at the moment, if you hold down "up" and "right" and mash "clone", you can survive indefinitely without needing to react to what's on screen)
Camera and controls are odd. The concept is innovative, funny, and crazy.
Yeah, I know it's a bit of a bug fest, most of my time went on the procedural landscape generation. I have a whiteboard with a list of known bugs, and only a third of them are crossed out. There's a lesson there somewhere ;)
The blurriness of the text looks really bad to me.
I never felt sure if pressing the clone button would actually do anything or not, I am assuming because there was a timeout on the cloner that I was running into. Could do with more feedback there.
Concept is great but the gameplay isn't quite there yet. I don't think you're far off something excellent though.
Awesome pace, and novel twist on the genre...but SO fast I didn't feel I was making informed decisions about cloning - just mashing the clone button whenever an obstacle appeared. Maybe that's why my score sucked though :)
Excellent piece of work.
From the graphics - which to me almost embody the spirit of the styles flixel was built for - to the smooth and hectic gameplay, a very polished piece of work. The theme tie-in was perhaps somewhat freely interpreted, but I could see where you were going with it and it seemed to fall together nicely.
Both thumbs up. Make sure to finish it, I need something to spend thousands of hours simply trying to score in :)
This is a very neat little game. Lots of fun. I think that it could be a little better with a faster jump. Also, sometimes there isn't enough space between the spike pits to survive.
Wow! I loved the main gameplay. I wish there were more objects though. Randomly generated levels would also be cool. =]
Wow this is really fun! I got 18400, which I thought was a good score until I saw some other comment LOL. Very cool game.
Why only violate conservation of mass when you can violate conservation of mass AND conservation of momentum?? Two for the price of one!
Very cool concept and execution. Some of the transitions were somehow timed spectacularly, and the effect was quite elating. Unfortunately I am not very good at twitchy games, and I didn't make it very far even after a few tries.
While audio is lacking in general, the most important sound missing is that of the clones left behind dying gruesomely and with spiteful curses.
It seems the best strategy is to spam clones? Good game but needs a little tweaking. I had lots of fun:)
Awesome execution on the cloning concept! A reset button would be great for when you occasionally get stuck
A few more obstacles that discourage clone spam would be a really nice add.
With a little polish(and fancy music) this would totally be up there with Robot Unicorn and Canabalt.
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Fun! Score: 85661