Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 20

April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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Dangerous II - SMSadventure - Competition Entry

Very short game made with Inform.

View SMSadventure's journal. | View all entries by SMSadventure

Ratings

#19Humor3.66
#19Theme3.73
#180Fun2.51
#193Overall2.59
#219Innovation2.38
#239Community1.89
#243Coolness0%
#274Audio1.28
#283Graphics1.62

Comments

deepnight says ...
Apr 30, 2011 @ 3:54am

You're the really first one :) Woot !

Redbone says ...
Apr 30, 2011 @ 4:10am

That was amazing.

Rikkard says ...
Apr 30, 2011 @ 4:19am

This is the best.

ThatSnail says ...
Apr 30, 2011 @ 4:24am

Ahah! Very clever.

KermAmrek says ...
Apr 30, 2011 @ 5:19am

I was gripped the moment I entered the red blobby cave.
The detail environment captivated me, I was so enthralled in the adventure that I did not notice that I was playing until 12, endlessly grinding quests in the detailed world. When finally given the chance, I decided to embark on my own to find a whole new depth of gameplay to await me.
Easy 5/5.

Jigxor says ...
Apr 30, 2011 @ 7:16am

I lol'd. Nice game!

j0n says ...
Apr 30, 2011 @ 12:28pm

Excellent.

Willywonka says ...
Apr 30, 2011 @ 1:16pm

That was amazing :D

TellusE says ...
Apr 30, 2011 @ 7:50pm

Teary-eyed, still chuckling... I didn't even see the punchline coming.

Beautiful!

tnelsond says ...
May 1, 2011 @ 2:01am

Why can't I "use this"?

Razen says ...
May 1, 2011 @ 8:54am

Ha! I feel enlightened ...

Xedfire says ...
May 1, 2011 @ 4:11pm

This has got to be the best game ever! Well, at least the funniest :D

SonnyBone says ...
May 2, 2011 @ 4:38am

Uh.

LOL

Yezu says ...
May 2, 2011 @ 4:10pm

AWESOME :P

May 2, 2011 @ 6:24pm

Wins in humor per hour spent (both playing and development).

alexlarioza says ...
May 2, 2011 @ 8:11pm

Short and straight to the point! I wasn't aware that you could export inform to flash. I'll have to look into that. ;]

tove says ...
May 2, 2011 @ 10:29pm

tnelsond: While "use" is pretty much the verb of choice in graphical adventures, it is actually a very uncommon verb in text adventures because it is so vague.

alexlarioza: Though there is at least one Flash interpreter for zcode (which is the simpler/smaller of the formats Inform can compile to), "DangerousII" is actually running in Parchment, which is JavaScript, not Flash: http://code.google.com/p/parchment/

In recent versions of Inform 7, making a webpage that uses Parchment to play your zcode game is as easy as saying "Release along with an interpreter." If you're looking at making a game that's too big to compile to zcode, a javascript glux interpreter, called Quixe, is in beta now, though it does not yet support images/sound. So yes, if you're interested in interactive fiction, there are plenty of options and you should definitely look into it!

mpc174 says ...
May 3, 2011 @ 6:24am

Fond memories of Colossal Cave. Points for nostalgia, and for good humor.

Frib says ...
May 3, 2011 @ 8:51pm

Heh, clever.

May 4, 2011 @ 12:37am

Was I just trolled? :)

Winterblood says ...
May 4, 2011 @ 1:48pm

Nice. Very nice.

SonnyBone says ...
May 4, 2011 @ 9:19pm

Trolled the whole compo.

Hempuli says ...
May 6, 2011 @ 11:34am

Haha, fantastic concept! Some art to accompany the text could've worked.

Endurion says ...
May 7, 2011 @ 8:05am

Nice word play. An online highscore would make it perfect!

NateNaterson says ...
May 10, 2011 @ 5:54am

I have been blown away by e v e r y t h i n g oh god blood on the floor

Draknek says ...
May 11, 2011 @ 4:06pm

Made me laugh.

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