Ludum Dare 31
December 5th-8th, 2014

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Ludum Dare 20

April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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Killer Bees - joshuatree0587 - Competition Entry

Shoot honey at enemies to cause the swarm of bees to attack... and KILL.

This was my first time competing in Ludum Dare, and I must say, this is hard! Props to you guys who do this every time.

View joshuatree0587's journal. | View all entries by joshuatree0587

Ratings

#100Innovation3.21
#211Graphics2.50
#215Audio1.67
#215Fun2.29
#219Overall2.43
#243Coolness0%
#245Community1.83
#268Humor1.63
#273Theme1.62

Comments

May 6, 2011 @ 5:33am

Definitely has potential.

I mean, who doesn't love swarms of killer bees?

Hamumu says ...
May 6, 2011 @ 3:18pm

The idea of marking a target, then watching your minions swarm it, is good. The problem is that, in practice, it means firing a single shot at an enemy, then waiting a long time (and if you shoot another enemy in the meantime, you'll have to go back and re-shoot the first. By comparison, if you were firing poison shots, you could shoot everybody once and move on, and it'd be fine). So the resulting game is really dull, especially since avoiding the enemies isn't any challenge at all. Maybe if everybody who had been honeyed was a bee target, so you shoot 5 guys and your bees kind of divide between them all, and as they die, the bees can focus on the survivors... and of course, the dodging was more dynamic. I think the 'mark and swarm' thing does indeed have potential.

Switchbreak says ...
May 8, 2011 @ 7:53pm

Haha, great fun. I would have loved to see this expanded to a larger game with some challenging enemies. It made me wonder how the game would play if the bees attacked you any time they didn't have an enemy to be directed at - that could be a fun twist on it.

jfroco says ...
May 9, 2011 @ 3:32am

Has a lot of potential. Congrats.

Endurion says ...
May 9, 2011 @ 2:23pm

This is rather a prototype than a game. It shows a very interesting mechanic but doesn't use it to challenge the player.
You have some neat idea at your hand, no make it a full game!

May 12, 2011 @ 7:43am

Idea has indeed potential.

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