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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

    Back to Browse Entries

    Dangerous II - SMSadventure - Competition Entry

    Very short game made with Inform.

    View SMSadventure's journal. | View all entries by SMSadventure




    deepnight says ...
    Apr 30, 2011 @ 3:54am

    You're the really first one :) Woot !

    Redbone says ...
    Apr 30, 2011 @ 4:10am

    That was amazing.

    Rikkard says ...
    Apr 30, 2011 @ 4:19am

    This is the best.

    ThatSnail says ...
    Apr 30, 2011 @ 4:24am

    Ahah! Very clever.

    KermAmrek says ...
    Apr 30, 2011 @ 5:19am

    I was gripped the moment I entered the red blobby cave.
    The detail environment captivated me, I was so enthralled in the adventure that I did not notice that I was playing until 12, endlessly grinding quests in the detailed world. When finally given the chance, I decided to embark on my own to find a whole new depth of gameplay to await me.
    Easy 5/5.

    Jigxor says ...
    Apr 30, 2011 @ 7:16am

    I lol'd. Nice game!

    j0n says ...
    Apr 30, 2011 @ 12:28pm


    Willywonka says ...
    Apr 30, 2011 @ 1:16pm

    That was amazing :D

    TellusE says ...
    Apr 30, 2011 @ 7:50pm

    Teary-eyed, still chuckling... I didn't even see the punchline coming.


    tnelsond says ...
    May 1, 2011 @ 2:01am

    Why can't I "use this"?

    Razen says ...
    May 1, 2011 @ 8:54am

    Ha! I feel enlightened ...

    Xedfire says ...
    May 1, 2011 @ 4:11pm

    This has got to be the best game ever! Well, at least the funniest :D

    SonnyBone says ...
    May 2, 2011 @ 4:38am



    Yezu says ...
    May 2, 2011 @ 4:10pm


    May 2, 2011 @ 6:24pm

    Wins in humor per hour spent (both playing and development).

    alexlarioza says ...
    May 2, 2011 @ 8:11pm

    Short and straight to the point! I wasn't aware that you could export inform to flash. I'll have to look into that. ;]

    tove says ...
    May 2, 2011 @ 10:29pm

    tnelsond: While "use" is pretty much the verb of choice in graphical adventures, it is actually a very uncommon verb in text adventures because it is so vague.

    alexlarioza: Though there is at least one Flash interpreter for zcode (which is the simpler/smaller of the formats Inform can compile to), "DangerousII" is actually running in Parchment, which is JavaScript, not Flash: http://code.google.com/p/parchment/

    In recent versions of Inform 7, making a webpage that uses Parchment to play your zcode game is as easy as saying "Release along with an interpreter." If you're looking at making a game that's too big to compile to zcode, a javascript glux interpreter, called Quixe, is in beta now, though it does not yet support images/sound. So yes, if you're interested in interactive fiction, there are plenty of options and you should definitely look into it!

    mpc174 says ...
    May 3, 2011 @ 6:24am

    Fond memories of Colossal Cave. Points for nostalgia, and for good humor.

    Frib says ...
    May 3, 2011 @ 8:51pm

    Heh, clever.

    May 4, 2011 @ 12:37am

    Was I just trolled? :)

    Winterblood says ...
    May 4, 2011 @ 1:48pm

    Nice. Very nice.

    SonnyBone says ...
    May 4, 2011 @ 9:19pm

    Trolled the whole compo.

    Hempuli says ...
    May 6, 2011 @ 11:34am

    Haha, fantastic concept! Some art to accompany the text could've worked.

    Endurion says ...
    May 7, 2011 @ 8:05am

    Nice word play. An online highscore would make it perfect!

    NateNaterson says ...
    May 10, 2011 @ 5:54am

    I have been blown away by e v e r y t h i n g oh god blood on the floor

    Draknek says ...
    May 11, 2011 @ 4:06pm

    Made me laugh.

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