April 29th-May 2nd, 2011
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More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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The Dimension

by HighQuality - Competition Entry

This is my first Ludum Dare entry.
It's a short adventure platformer with a quite nice story.
Use the arrow keys and Z to navigate the menu.


There was supposed to be online highscores in this and we actually had it working, but some last moment troubles made me forced to remove it from the game.
The clock is currently 2 AM here, and I got school tomorrow morning.
So there was not enough time to make it as perfect as I would wish.

Downloads and Links




mintman says ...
May 2, 2011 @ 8:44am

Liked the basic platforming elements, but it was almost too simple. First game I've played with music. In Ludum Dare 20, not like, ever - that would be silly. Liked how the theme played into the story, and how the story was used as a motivator. Would have liked a more epic finale.

TellusE says ...
May 2, 2011 @ 7:13pm

I like how the use of the theme had a subtle way of materializing. Nice :)
The falling rock/god laugh sound, though, had me getting up to see if my drain was clogged every time X-) Sounded just like my kitchen sink backfiring.

HighQuality says ...
May 2, 2011 @ 8:43pm

Thanks :)
Sound, Music and Sprites are definitively my worst part in developing games.
Well, everything the user sees :P
I mainly work in teams, so I don't have to do any graphics myself ^^

And that's pretty much the only SFX effect I had in the game (Except in the retro world, these were generated)

Anyways, thank you for the comments :)
I appreciate them.

Milo says ...
May 3, 2011 @ 11:37pm

Entering my name as 'Milo, The Destroyer' bolstered my ego a lot. By far the most polished game I've seen yet. Great job!

HighQuality says ...
May 4, 2011 @ 9:41am

Thanks :)

jsmars says ...
May 5, 2011 @ 11:08pm

Nice game with some fun platforming and a cool story.
I think you should try and move away from gamemaker though, not that there is anything wrong with it per say, but you seam to know how to make games and I think your games would benefit a lot from it, since games made in gamemaker do have a certain cheap gamemaker shell feel to them.

May 6, 2011 @ 12:10am

Great effort.

The "other dimension" level lagged a bit, but it was still passable.

The extermination level was really punishing, those pendulums were murder.

Congrats on submitting!

HighQuality says ...
May 6, 2011 @ 4:57am

Yes, I'm actually currently learning C++ and java.

@Dark Acre Jack
Yeah, I expected someone to lag at that level because it's autotiled.

Thanks for the comments :)

erik says ...
May 8, 2011 @ 10:36pm

I liked the graphics. I found the last level a bit frustrating, especially because I didn't get to keep the hearts I collected in the previous level.

arielsan says ...
May 10, 2011 @ 1:32pm

I liked how you changed the game between dimensions and the dialogs between the player and the other characters. However I didn't understand the importance of the torch but also I didn't finish the game so I can't judge that.

Good luck with the compo.

HighQuality says ...
May 10, 2011 @ 8:44pm

Then you missed pretty much the whole story ;)

Endurion says ...
May 15, 2011 @ 5:05am

Neat little game with a story to top it off.
Well done :)

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