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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

    Back to Browse Entries

    Cave: The Dark Ascent - Sythiri - Competition Entry

    After a lot of work and staying awake for over 30 hours straight, I have a working game!

    Brief overview:
    You are someone who got lost and somehow managed to fall into a cave. There are other people down there who will reward you for defeating the monsters around them. You can use the items that you receive from the old men in your battles against more monsters.

    The items you can get are as follows (weakest to strongest):
    Vial of Acid
    and...Justin Beiber. His voice can make even the most deadly of monsters want to commit suicide!

    Hope you all enjoy my entry. I will add audio post-compo since I REALLY need to sleep and my brain is a bit fried right now.

    View Sythiri's journal. | View all entries by Sythiri




    Blodyavenger says ...
    May 2, 2011 @ 11:35am

    FPS drops very low when you reach 4th level (first one with the grass) and it's imposible to play from there on.

    Sythiri says ...
    May 2, 2011 @ 4:07pm

    I guess that level is very badly optimised, had to throw some bits of it together pretty quickly. I'll try to sort it as soon as I can.

    Little Angel says ...
    May 3, 2011 @ 1:19pm

    Couldn't get this to work on the Mac. Just a white box.

    Frib says ...
    May 3, 2011 @ 8:58pm

    I have bad performance at the grassy level as well. The game itself is decent but a bit repetitive, but I don't know what comes during or after that grassy level. Good job though.

    May 4, 2011 @ 3:11pm

    Love these Poke-battlers!

    I could bypass the guys and still get an item.

    qrunchmonkey says ...
    May 6, 2011 @ 3:50am

    When you get to the grass level, the game basically becomes unresponsive. Also, the items don't appear to have any effect(?) Sometimes I got an item without talking to one of the guys.

    elbowroom says ...
    May 6, 2011 @ 1:00pm

    Interesting game.. I have the same issue with the grass lvl..

    Switchbreak says ...
    May 8, 2011 @ 6:33pm

    Fun idea. I had trouble telling what weapons I had or what they would do if I used them, I wound up just clicking everything and then hitting attack. Sometimes after battle I would randomly warp around the screen. Sometimes it seemed like the framerate was chugging pretty badly.

    Endurion says ...
    May 12, 2011 @ 12:04pm

    You really shouldn't rename .jar files to .zip. Probably everybody without any java knowledge couldn't run it.

    The 4th level is horrible slow. Before the battle sometimes feels very random. Sometimes I got killed, sometimes I won, even when I should have died from low HP.

    joekinley says ...
    May 12, 2011 @ 8:09pm

    Sadly no timelapse, but hey, maybe next time.
    Nice little game. I guess it just is somehow buggy because somehow I ended up with more items in the inventory, and then some item just disappeared without me having used it before. I did not have problems in the grass level though, just died somewhere around there because the items did not seem to work all the time.

    Kynrael says ...
    May 13, 2011 @ 5:19am

    A pity there's not much content and it gets laggy on level 4. I find it a bit repetitive too.

    Maybe some description of what actually happens during a battle could have been fun, what with all the items :D

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