April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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by eld - Competition Entry

Monophobia is a game about not going alone, greet people and make them your friends, in the end of the day your results will help you level up.

Avoid being out at night, for evil spirits roam the town.

Friends will help you gain new friends even easier.

Keypad to move around, space to rest.
Resting at home will recover your stamina.

Downloads and Links




Silverfell says ...
May 2, 2011 @ 10:40am

Uniquely twisted idea - lots of gameplay options. Easily the most polished entry I've seen so far, and the only one I wanted to go back and play again.

eli says ...
May 3, 2011 @ 6:19am

Very accurate party simulation!

Blodyavenger says ...
May 3, 2011 @ 10:36am

One of the most polished games so far! Well done

Cosr says ...
May 4, 2011 @ 9:21am

Hmm...manipulating weak people into being your friends...
Solid game. It's a little difficult to find home again if you stray to far.

May 4, 2011 @ 5:35pm

Nice graphics!

May 4, 2011 @ 6:35pm

Outstanding, elegant, a joy to experience.

alexlarioza says ...
May 4, 2011 @ 7:12pm

I love the graphical style you went for. I might attempt a similar style next LD. =]

May 5, 2011 @ 12:16am

Awesome game ! The graphics were incredibly good, and the gameplay was great. Really excellent stuff, did play for quite a while !

superflat says ...
May 5, 2011 @ 5:44pm

I find this fascinating. I'm still trying to work out what you're saying with it....

I wonder if it would make much of a difference if you could choose your dialogue options? Perhaps that wasn't part of your intention though. I'd also like to see text in text boxes too.

I think there's the seed of an addictive simulation here. Lovely art, the high concept and the quirky dialogue just add to the effect.

Winterblood says ...
May 5, 2011 @ 8:42pm

Wow, social grinding! Clever, and lovely aesthetic. Will definitely come back to this after rating has finished...or maybe before...

eld says ...
May 6, 2011 @ 11:19am

Thanks all for the kind words :P,

superflat, choosing dialogue might complicate the relatively simple roguelikecombat, but I was thinking of adding different topics you could learn (sort of like equipables ) that you could switch between with a key.

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