Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 20

April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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Squid Squares - 7Soul - Competition Entry

An young alien is decided to conquer a planet to show his father he is capable of doing so.
But this task is dangerous, so he takes a giant squid with him.
He will have to use the squid's ink spray to destroy the 12 defence stations of the planet and ultimately conquer it!


Credits:
- Game by Henrique "7Soul" Lazarini
- Moon background image by Computerinkt @ computerinkt.deviantart.com
- My friends renato, Mat, Thommaz, X-wing9 and DragonSky for testing and overall support

How to play:
- Destroy clusters of blocks by clicking a block and adjacent blocks of the same color will explode.
- Some blocks will only destroy a block at one of it sides.
- Star blocks destroy any block on all sides.
- Dark blocks are undestructible
- Destroy all coloured (this includes stars) on a level to win

Controls:
- Only a mouse is required

Known bugs:
Making a screen transition twice (like clicking a button 2 times) may bug the game

EDIT:
Added the source download. To run it you will need Construct 0.99.97 or higher and these extensions: Wait, Function and Sprite Font

View 7Soul's journal. | View all entries by 7Soul

Ratings

#42Graphics3.69
#45Community3.40
#57Audio3.23
#63Fun3.38
#87Overall3.23
#128Innovation3.08
#155Humor2.40
#204Coolness1%
#256Theme1.85

Comments

bwr says ...
May 5, 2011 @ 12:22am

Difficulty was a little low for me though I did have to try level 12 a few times. Works well in wine on linux. Graphics look good. Where is the source code?

Kynrael says ...
May 5, 2011 @ 3:26pm

Very cool graphics :)

May 5, 2011 @ 4:25pm

Please post the source.

Danik says ...
May 7, 2011 @ 4:39pm

Fun little puzzle game. Nice pixel graphics.

May 8, 2011 @ 2:40am

Nifty take on the genre, the song got a little annoying after awhile. Good job overall.

thristhart says ...
May 10, 2011 @ 9:48pm

Only really challenging puzzle was the last one. Other ones involved simply clicking places and watching what happened. Kinda like you finished the tutorial levels, got the first level done, then ran out of time. Great concept though! Directional blocks really changes how the puzzle factor works.

Taking away a point on graphics because your background wasn't made by you in the 48 hours. They are otherwise quite good. Remember, Ludum Dare is about making all the content by yourself! Unless you're doing the Jam, of course.

As previously mentioned, that music gets pretty annoying.

Endurion says ...
May 14, 2011 @ 8:15am

Really really good! Very polished and overall solid entry.
The only problem I had was that the shot sometimes did not destroy the target block (delta timestep issue?)
Also, the one-way blocks are difficult to grasp. If you intend to enhance this game you ought to explain the different tiles in detail.

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