Ludum Dare 31
Theme:
Entire Game on One Screen

Judging ends in:
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PlayRate80Star

April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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Item Quest

by Dan C - Competition Entry

You are about to embark upon a quest when an old man of your acquaintance offers to assist you. He will provide you with a collection of enchanted items with various powers that may prove useful on your journey.

However, the old man proves rather more enthusiastic than might reasonably have been expected, and provides you with far more items than you can carry. Worse, should you drop an item, the enchantment will cause it to explode in a shower of flames, which will critically wound you if you are unfortunate enough to come into contact.

You must try to catch the items on your head, or let them fall and avoid the flames. The items will form a pile which becomes ever more precarious as it grows taller.

Use the left and right arrow keys to move your character in the corresponding direction. When possible, move slowly by tapping the keys, in order to avoid causing the pile to collapse.

Note to judges: I added Mochi high scores after the deadline. Also, the high score code isn't included in the source release in order to avoid revealing Mochi keys. The version with high scores is otherwise completely identical, but if you aren't happy with that, play the 'no high scores' version instead, which is what I originally submitted.

Downloads and Links


Ratings

#59Coolness10%
#88Humor2.85
#89Community3.00
#123Theme2.86
#131Innovation3.07
#132Fun2.90
#160Graphics2.83
#166Overall2.79
#265Audio1.33

Comments

increpare says ...
May 2, 2011 @ 9:07am

hard - can't get more than 2...

Yezu says ...
May 2, 2011 @ 12:30pm

Difficult but fun :)

Adramalech says ...
May 2, 2011 @ 7:35pm

Nice game, I enjoyed playing it. Though you keep restarting thinking that you'll do better this time, every game is almost exactly alike.

I noticed the sky is purple, it didn't really bother me but why wasn't it blue, with a couple of clouds maybe?

The walking animation could be better too, making him face the way he's going shouldn't be that hard. I liked the fact that the whole pile is constantly bumping, it prevents the game from feeling to static.

The highscores were a good addition because you get a goal, too bad that it got submitted after the deadline.

crackerblocks says ...
May 3, 2011 @ 3:47am

hard - can't get more than 11...

Draknek says ...
May 3, 2011 @ 9:22pm

No voiceover. :( The particle effects are nice.

I wonder if the gameplay would be more interesting if you could jump to send the items up in the air letting you reposition them a bit.

mwest says ...
May 3, 2011 @ 9:40pm

Nice :) - I enjoyed it!

Cosr says ...
May 4, 2011 @ 1:34am

Very simple, but the sliding objects adds some panicked fun. Might be interesting to expand on the physics so the pile starts to topple if unbalanced.

May 4, 2011 @ 2:50am

The neck may be tiny, but it's strong.

Good work on finishing the Dare!

Winterblood says ...
May 4, 2011 @ 10:19pm

Simple but very polished!

elbowroom says ...
May 7, 2011 @ 7:24am

This is really innovative..
I don't remember seing a puzzler like this before..
Cool idea:)

rik says ...
May 7, 2011 @ 11:30am

Congratulations on finishing it! :) The game's really short (for a novice like me haha) so the popup for highscore can be a little annoyingly frequent. Don't know how long other people's actual games are, but if they're as short as mine, it could benefit from a slightly wider hero or some lives.

Dan C says ...
May 8, 2011 @ 12:33am

@rik For that very reason, you can just press space to dismiss the high score popup and start the game, so you don't have to keep mousing to the 'close' button (for that matter, you can also press space to skip the intro, but then you would miss the dialogue, which would be a shame :)).

It's hard to make it more obvious that you can skip past the high score stuff by pressing space since Mochi don't give you much control over the appearance or behaviour of it. I was kind of hoping that people would guess :).

increpare says ...
May 10, 2011 @ 10:16pm

played again there, managed to get more items - I thought I had to pick up them all initially, but now that I know that I don't the game is more fun :)

Kynrael says ...
May 13, 2011 @ 5:21am

Great idea ! It is difficult though, I didn't get past 2500 points.

Congrats for your entry :)

eli says ...
May 19, 2011 @ 9:21pm

Concept is boss. Great twist on the Old Man. Also the spam-email opening dialog is hilarious every time. A lovely micro-universe is created. Poor guy!

The game is fun, if a bit repetitious. Also, I can't get more than a few items on my head.

All in all a nice entry! Good job.

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