Ludum Dare 31
Theme:
Entire Game on One Screen

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April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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My Minions

by treeman - Competition Entry

The game doesn't really have a goal, build pathways for your minions to walk and
make them play sounds. Use the power of digital circuits and create something fun.

There's some wacky keybindings for this one:

Place an object Mouse Left
Toggle up through objects 1
Toggle down through objects 2
Release a minion Space
Kill all minions K

Pause P
Increase speed Left Shift
Decrease speed Left Ctrl

Load map L
Save map S

Console, nothin fun :( F1
Exit the game F10

Now beware, I didn't have the time or energy to create a full blown level saving,
so it will always use "level.dat" in bin as it's save file. It will overwrite and
it will do so without asking.

Use at your own risk :)

Oh and I will get a windows exe up as soon as I can, for now simply the source will have to do. It's almost 3 am and I'm tired..

Note for linux users: The binary link is built on Slackware 64 so I can't guarantee that it'll work for your distro. Your best bet is to build from source, but then you'll need sfml, lua and boost. Or try the windows build in wine.

Downloads and Links


Ratings

#50Innovation3.50
#67Coolness9%
#80Community3.08
#81Audio2.88
#196Fun2.39
#202Graphics2.61
#225Humor1.92
#238Overall2.28
#283Theme1.35

Comments

Gobo says ...
May 2, 2011 @ 8:57pm

Very interesting idea. It would be nice if each object had a description of what it did. I wasn't sure what the last couple of objects did. I can't see a relation to the theme. A fun way of making little tunes.

ryantouk says ...
May 4, 2011 @ 3:55am

I have a soft spot for audio generators, especially oddball ones like this. With some more features, such as changing the speeds of individual minions, this could be expanded into a very diverse 'game'! It's fun - but like Gobo said, where does the theme come in?

treeman says ...
May 5, 2011 @ 9:26am

I messed up with the theme pretty much.

The idea was that you're an alien orbiting a flat boring planet and just before your planet blew up your dad gave you a magical gun which allows you to make music and summon minions and stuff.

However I didn't have the time/planning to add it all, I started with an intro thing but in the end it wasn't to be.

May 6, 2011 @ 5:19am

I can feel the scope of this one, and hope that you develop it further.

The genesis was the farming mechanism in Minecraft? ;)

Sempai says ...
May 8, 2011 @ 8:08am

On Linux 64 bit: I kan't launch your game:
./startme: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory

treeman says ...
May 8, 2011 @ 9:43am

Dark Acre Jack:
The future might look pretty good for this and I might develop it further on the summer, but I haven't decided yet.

And genesis farming mechanism? No.. :p

Sempai:
Darn I forgot the openal dependency. You need to get openal from your repo or somewhere else depending on what distro you're using.

I guess I could include the lib but that wouldn't work across distros very well. The thing I could've done I think is to build it into the game, but I don't know how to do that though.

I'll look into it and keep it in mind in the future I guess. Thank you.

Cirrial says ...
May 8, 2011 @ 3:25pm

I have absolutely no clue how to use this but it is a pretty fun audio generator. Can't see any relation with the theme, but it's a pretty fun toy. If you develop this further in the future, a bit more explanation as to what things do wouldn't go unappreciated.

eli says ...
May 13, 2011 @ 12:42pm

Cool concept, fun to toy around with.

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