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    Ludum Dare 20

    April 29th-May 2nd, 2011
    Theme: It’s Dangerous to go Alone! Take this!

    More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

    Back to Browse Entries

    Doctor Whoops and the Running Fellow - Fiona - Competition Entry

    This is an unfinished entry, but it's still highly playable.

    What I didn't have time to finish:

    * Music and sound. The entire thing is silent. This is my biggest regret.
    * The vast majority of the last level.
    * An ending. (The game just closes)

    To play use WADS(or arrow keys) to move and the mouse to shoot.

    View Fiona's journal. | View all entries by Fiona




    rolfeth says ...
    May 2, 2011 @ 4:15pm

    I cant get it to run.. Tried to
    sh> python __main__.py
    Got error: "no module named myrmidon.myrmidon"

    randomnine says ...
    May 3, 2011 @ 9:32pm

    Pretty nifty. I hope you finish it :)

    localcoder says ...
    May 4, 2011 @ 10:53am

    This was tough and I appreciated the frequent autosaves. And the dinosaurs.

    Mainly it reminds me of a scene from Doctor Who:

    Doctor: What?!
    Donna: Oh!
    Doctor: What?!
    Donna:Who are you!?
    Doctor: Wh-
    Donna: Where am I!?
    Doctor: WHAT!?
    Doctor: WHAT!?!?

    TellusE says ...
    May 4, 2011 @ 10:55am

    You've got a good thing going both in style and gameplay. I like the combination of pre-determined hard obstacle patterns with a relatively forgiving checkpoint system. Kept me on that "just one... more... try" edge.

    The graphical style hit a really nice spot. I felt it needed perhaps a bit of tweaking/cleaning up, but it was very unique and inviting.

    Overall a job very well done.

    May 6, 2011 @ 5:12am

    You really shouldn't joke about pregnancy.

    May 6, 2011 @ 12:49pm

    This is a quite interesting take on the runner-genre. And I oly figured out that you can move 30 secs in

    venzon says ...
    May 8, 2011 @ 9:05pm

    Fun doctor who tie in and nice graphics. I felt like the movement wasn't useful enough, though.

    hamster_mk_4 says ...
    May 11, 2011 @ 1:38am

    Making a multi level game with a boss fight at the end is quite an accomplishment for a 48 hour contest. I really like how each level had its own game dynamic. The intro was a bit too long, but game itself was great.

    Gopher says ...
    May 12, 2011 @ 9:06pm

    finally back to reviewing.. had a lot of fun with this. I try not to give out too many 5s, gave you a 5 for fun because I was determined to beat the boss despite rising frustration, which means you were doing something right :) Sound would've been nice, but otherwise great entry!

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