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Ludum Dare 31:
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Ludum Dare 20

April 29th-May 2nd, 2011
Theme: It’s Dangerous to go Alone! Take this!

More Info: Ludum Dare 20 Has Begun! (Keynote), Theme Voting Results.

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Attack of The Heavenly Bats - Sos - Competition Entry

This was supposed to play a bit like Jazz Jackrabbit (obviously it doesn't).

It's a platformer reverse bullethell shmup.

There are ten weapons to obtain in this game, each has to be bought for cash found throughout the level and inside enemies.

Weapons however, are not switchable (that was the intent), so once you obtain a weapon, it will shoot, every time you press X, eventually shooting all 10 weapons simulatenously.

The goal is simple: find the nuke, the ultimate weapon (you can additionally search for Winner's Roomthingie when you get it)

The plot
Uhm... seriously? OK. You are a wannabe Metal Slug boss monster, and you have to stack up on weapons to get someone to even bother to draw your face properly.

Since, the weekend ends Tuesday for me, I might probably participate in the jam, so if you're an artist and like this, please contact me, or just draw stuff.

Also, if the flash is not working, please try tommorow, since I need to replace the embed code, but I'm too busted for now.

EDIT:

I changed the embed thingie, and now it works! Also,

!!! BUG WARNING !!! DO READ !!!

If you jump in a 1-block high passage (esp. the one you made yourself) you will get STUCK FOR LIFE. I'll fix that in a jam version, sorry :(

View Sos's journal. | View all entries by Sos

Ratings

Community4.13
#9Fun3.92
#23Overall3.65
#41Theme3.50
#43Audio3.33
#47Humor3.16
#80Graphics3.37
#175Innovation2.71
#243Coolness0%

Comments

Cybs says ...
May 2, 2011 @ 10:55am

Good fun. Played it the whole way though.. something hypnotic about it :)

LegacyCrono says ...
May 2, 2011 @ 10:58am

This is really fun! Loved it!
I got stuck between the floor and a blue block, though... =(

Sos says ...
May 2, 2011 @ 12:10pm

Oh, that's an obvious bug. I got around that by avoiding 1-tile-high passes in game. Anyways, just make sure to shoot your way 2-blocks high, or don't jump in such places, sorry :(

Jhelle says ...
May 2, 2011 @ 1:28pm

Had a lot of fun with this game. Love this weapon system and sound effects. Too bad I got stuck and had to restart.

id0001 says ...
May 2, 2011 @ 3:00pm

Very fun game. I couldn't afford the panzerfaust at my first play since those bats killed me many times.

ladron says ...
May 2, 2011 @ 7:43pm

Very fun. Love the catchy little background tune and the manic platforming physics.

alexlarioza says ...
May 2, 2011 @ 9:35pm

Ah! The sound track is addicting. =]

May 3, 2011 @ 4:39am

Great game! Loved it.

TomK32 says ...
May 3, 2011 @ 10:04am

Hilarious fun, but moving around feels a bit strange.

Hamumu says ...
May 3, 2011 @ 4:43pm

I *HATED* the manic jumping. HATED. Otherwise, I really loved this, just insane slaughter and a ridiculous amount of sprites flying all over the place. The ability to shoot coins out of the air was nice. I ended up having to be very inventive to get the final powerup after getting the nuke, because I had the fire button held down when I got the nuke and sort of vaporized most of the world.

Desmont says ...
May 3, 2011 @ 8:22pm

Needs more coins ;)

May 4, 2011 @ 3:06am

This game makes me feel rich and covered in blood. Excellent!

randomnine says ...
May 5, 2011 @ 10:49am

SO MANY COINS

Need to tone down the upwards jump speed and aggressive bounce off the ceiling, but it's compulsive regardless :D

Sos says ...
May 5, 2011 @ 1:33pm

Yeah I'm making changes, updating, polishing, bugfixing, procrastinating, etc... Anyways, I should be ready with a decent version of this by the end of the week. Stay tuned, and thanks for feedback! ;)

recursor says ...
May 5, 2011 @ 11:40pm

The music was really repetitive, and I wanted a way to turn it off after the first minute or so. Other than that I really enjoyed the game. I loved the art style and shooting the coins out of the air was a cool addition. I was gobbling up every coin I could find just to hear the pleasant *ching* sound that it made and to see the dollar signs shoot out. I finished this one and wanted more. Great job! You get high scores from me.

Kynrael says ...
May 7, 2011 @ 7:05pm

You HAD to go and redefine what awesome and overkill mean't, didn't you.

Good job :)

elbowroom says ...
May 7, 2011 @ 8:58pm

I don't know what makes a game light hearted fun. . but this game has lots of it :) I enjoyed it a lot

May 9, 2011 @ 6:01am

Pretty sweet, though the lag from the thousands of elements on screen can get intense. Also, that getting stuck bug is killer..

Danik says ...
May 9, 2011 @ 1:30pm

It was frantic and fun! Full of humor.
The movement was a bit annoying, I think the player should have at least a little momentum when going left or right. You stop too abruptly which often made me miss platforms.

May 9, 2011 @ 9:52pm

Totally awesome! I love it. I got stuck once or twice as well, but for the most part this was one of my favourite games of the compo. Keep up the awesome work.

Endurion says ...
May 10, 2011 @ 7:22pm

Really good fun!
Somewhat weird jump but otherwise plays very good. I love that you can shoot the coins down and they don't get lost.
You can get stuck though if you die with lots of money and can't afford the next essential weapon.
Rock solid entry!

dadads says ...
May 11, 2011 @ 1:54am

Fun game, and I liked the fast-paced music.
The announcer voices that play when you get a new weapon are killer.

The turtles look like armadillos, tho.

SonnyBone says ...
May 12, 2011 @ 6:00pm

At first I was like UHHHHHHHHHHH and then I was like OMGGGGGGGGGGGGGGGGGGG. The song will turn you into a crazy person, but the upgrades are rad. The new version looks HAWT.

PJ Pretorius says ...
May 20, 2011 @ 7:23pm

Great game dude. Kept me quite busy for a while.

increpare says ...
May 22, 2011 @ 2:08am

jumping felt a bit crazy to me, and death felt strangely harsh, but otherwise I liked this :)

Tom 7 says ...
May 28, 2011 @ 7:14pm

Haha, super fun. I didn't quite understand at first, but by the time I was done, I loved the over-the-top collection and rambo aesthetic. The sound effects were quite funny, but I felt like the enemy-hit ones were actually damaging my speakers, especially when 5000 of them were playing at once. The game would play a lot more smoothly if you gave a little windowing to the scroll instead of fixing the player in the center. It's particularly jarring when I hit my head on something. Liked this one a lot.

ryantouk says ...
Jun 19, 2011 @ 1:44am

Oh man, this is great! I don't know why I waited this long to try it. (I played the post-comp version.) I like the graphics and audio, and the gameplay is fast and usually smooth (and does remind me of Jazz Jackrabbit!) Personally I think this deserves a higher spot in the results! Good job man.

Frustratingly though, I got stuck in a cloud right before the boss! http://img.photobucket.com/albums/v634/kenmo/heaven.png

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