Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 19

December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Lurker - Octoborg - Competition Entry

Lurker is a top down stealth action game. Avoid being discovered by the guards using your sword, shurikens, and teleporting skill!
Source and instructions included in the rar.

View Octoborg's journal. | View all entries by Octoborg




Epskampie says ...
Dec 20, 2010 @ 7:57am

Impressive! Polished, fun to play and not too easy. Ending made me chuckle. I like it!
If I had to mention a negative I'd say that it doesn't have a lot to do with the theme...

machinas says ...
Dec 21, 2010 @ 5:51am

I like your interpretation of the theme: 'being discovered'. hehe.

Zillix says ...
Dec 21, 2010 @ 9:28am

Overall, quite fun. I liked the ending!
The shurikens never really felt like they were worth it, since it took three hits to kill someone, and they have a long cooldown.

deepnight says ...
Dec 22, 2010 @ 7:55am

Very good game and efficient :) The theme is not obvious here, thought.

By the way, when making a WASD control, please about foreign keyboards (AZERTY) and also allow arrows as controls :)

Endurion says ...
Dec 22, 2010 @ 10:25am

A neat little game!
Almost too many functions to simply play. I loved the ending ;)

Tom 7 says ...
Dec 24, 2010 @ 5:43am

Small but pretty complete game. Could have used in-game instructions, since I didn't even know that I could run or throw shirukens until after I closed the game and saw the RTF. Would have preferred to be able to use arrow keys, especially when running, since otherwise all the controls are on one hand. I ended up mostly dodging bullets because I am too impatient for stealth. :) Cute ending!

badlydrawnrod says ...
Dec 26, 2010 @ 12:53pm

Very compact graphics, but playable nonetheless.

thristhart says ...
Dec 26, 2010 @ 3:58pm

That was fun and adorable and a great exploration of a new concept. (I've never seen teleportation in a stealth game before, and you managed to make it fairly balanced)

LiquidAsh says ...
Dec 26, 2010 @ 8:17pm

Nice looking game and concept. I found it a little frusterating that enemies could both see and shoot through what otherwise looked like walls. It would also be interesting to see the space/area that the enemies can detect you in. Overall nice work!

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