December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Forever Cave

by Redbone - Competition Entry

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moltanem2000 says ...
Dec 20, 2010 @ 2:35am

That collect SFX is so tasty, it seriously added a whole 5 minutes to the life of my playing this game

Moops says ...
Dec 20, 2010 @ 2:44pm

A snaaake oooo a snake!

Sos says ...
Dec 20, 2010 @ 8:23pm

Good I don't die from bombs, I hate dying from bombs. Also killing snakes is tons of fun!

Benjamin says ...
Dec 21, 2010 @ 6:59pm

Killing stuff and collectring gems was ok, but is there any difficulty progression ? I feel like I could have play forever and ended on commiting snake-suicide

arielsan says ...
Dec 22, 2010 @ 1:35am

I am immune to explosions but not to snakes? :P
I like the sounds and the random level generator. However, it was a bit repetitive.

mjau says ...
Dec 23, 2010 @ 8:17am

It's a nice start, but could really use some mixing up here and there (something related to the theme, perhaps). Since all the levels are essentially the same and the difficulty as far as I could tell never changes, you can just keep on going forever. Into the cave. Mm.

Endurion says ...
Dec 29, 2010 @ 6:50pm

Really nice.
However there is no real challenge. The only harder part was when I spawned between two snakes. This is a very solid start but needs more random events and different enemies.

ranklar says ...
Dec 31, 2010 @ 6:36am

Decent job, I like that you had some sound, but it got boring after a while. I wish there was an end game, or some reason to get certain color gems over others, etc. Nice game, I had fun for a few levels avoiding the snakes! Maybe another monster type would have helped? Nice job.

kurtwaldowski says ...
Jan 9, 2011 @ 4:31am

It was pretty fun; I just felt like I was making no progress. This may be due to the lack of fluctuation in difficulty. Anyways, nice start!

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