December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Strange Lands

by Entar - Competition Entry

Strange Lands is a turn-based strategy game that involves turns, bases, and strategy! The object of the game is to find and destroy the enemy while expanding your own base. The twist, however, is that the player has no idea where the enemy is, or how to reach him. Therein lies the discovery! The levels are automatically generated, and the player competes against an AI opponent.

Destroy all enemy bases to win, and keep him from destroying yours. The more bases you own, the more money you gain every turn, which you can then spend on more bases and additional troops. Have fun!

This probably requires that Visual Studio, or the Microsoft Redistributable Runtime, is installed.

Downloads and Links


Ratings

#71Innovation3.19
#84Community3.14
#91Fun2.88
#104Overall2.94
#105Coolness5%
#149Graphics2.56
#165Theme2.75
#177Audio1.33
#177Humor1.71

Comments

Sos says ...
Dec 20, 2010 @ 7:26pm

Awesome strategy design! Well balanced too!

Cosmologicon says ...
Dec 21, 2010 @ 5:14pm

That was kind of cool, although once you get the rules down, it's basically the luck of the board layout. If you have enough places to expand before encountering red, it's easy to win.

Endurion says ...
Dec 22, 2010 @ 6:31pm

A remember a similar game, and already then I stood no chance. Whatever I try, I get crushed :(
Neat idea and design.

alexlarioza says ...
Dec 23, 2010 @ 10:39pm

Reminds me of the game mechanic in Dyson, just without all teh fluff. Great strategy game, I'm just not sure how it fit the theme.

Tom 7 says ...
Dec 24, 2010 @ 10:22pm

I win! Pretty solid execution. I felt like my success or failure had a lot to do with the randomly generated map, but maybe I'm just not good at strategy. :) For me, the best thing was grabbing a bunch of uncontested land and then turtling.

Jerm says ...
Jan 2, 2011 @ 3:27am

This is a really good strategy game, and quite polished. The AI is not very aggressive so it's quite easy. (I played about 10 games and didn't lose any)

I don't think the 3D view worked very well for this. I would have preferred a 2D view and a bigger window that can see the whole board.

jovoc says ...
Jan 5, 2011 @ 4:36pm

Took a while to understand the rules, might be more straightforward if the cost was simplified. Neat strategy game though. A bit too abstract, I think it would be better if you had worked on the theming the game rather than making it 3D.

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