Ludum Dare 31
December 5th-8th, 2014

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Ludum Dare 19

December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Planet Thing - jovoc - Game Jam Entry

Here's my jammy entry. It's nowhere near a game, but it's kind of a fun exploration and discovery toy. Type in the name of a planet to discover, and it will let you walk around a small patch of terrain.

Also can be useful as a landscape making tool. There is a "terrainCache" directory where it saves the height data, color data as normal maps.

View jovoc's journal. | View all entries by jovoc

Ratings

#81Coolness7%

Comments

jolle says ...
Jan 5, 2011 @ 11:28pm

I had a shader error on startup (on ATI card), relevant log lines:
"
info: loadShader shaders.Treeland ...
info: Loglength 61 >0 true
error: Error compiling shader:
'Vertex shader was successfully compiled to run on hardware.'
info: compile fragment shader
info: Loglength 236 >0 true
error: Error compiling shader:
'Fragment shader failed to compile with the following errors:
ERROR: 0:24: error(#160) Cannot convert from '4-component vector of float' to 'highp 3-component vector of float'
ERROR: error(#273) 1 compilation errors. No code generated'
warn: Compile status is bad
info: ... bind attrs
"

jovoc says ...
Jan 11, 2011 @ 6:08pm

don't worry, you aren't missing much. :)

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