December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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False Hope

by daandruff - Competition Entry

Oh no! You got caught in a cave in! You have to try to find your way out. Left mouse moves and right mouse put bombs. You are able to move to all places next-to already discovered cave. Have fun!

Downloads and Links




ranklar says ...
Dec 20, 2010 @ 10:38pm

I liked the concept of the game, I was just let down a little on the implementation. I am still not sure if there is even a way to win. There does not seem to be anyway to use logic to get out. Also, you can click on squares in the middle of the map when you first start (without putting down white boxes), and is actually what I did trying to figure out what I was supposed to do, until I saw the screenshot and figured I need to put boxes down from the green arrow.

Like I said, the theme take was awesome, and if perhaps you could hear some audio hints by "listening" in different boxes, then that might have been a way to implement some type of logic.

I did not find any postings from you for your journal, so low community score... and all this being said, you still kicked my games butt! If you added some kind of listening thing or logic, it would have rated much higher.

increpare says ...
Dec 20, 2010 @ 10:41pm

not sure what the logical side to this game is, if there is any - I clicked from start to exit of a couple of levels

ladron says ...
Dec 21, 2010 @ 2:19am

I ended up just clicking and not paying much attention to anything else since I couldn't control it.

stevejohnson says ...
Dec 21, 2010 @ 4:44am

This looks like a game that would be really cool if I could figure out how to play it. Documentation please.

Nice graphical style.

Squax says ...
Dec 21, 2010 @ 1:54pm

Was going well until I broke it:

Happened a few times, Win7 64bit.

mitch says ...
Dec 22, 2010 @ 6:18am

The concept was good, but the game play got really repetitive really quickly

Endurion says ...
Dec 22, 2010 @ 5:44pm

The idea was nice but the gameplay is entirely dependent on luck. I clicked myself to screen 6 where I finally died.

I suppose you shouldn't be able to continue on from any white square. More sound and a bit more control of which tiles you might encounter might do wonders.

Danik says ...
Dec 25, 2010 @ 11:15pm

The error Squax mentioned happens whenever I click the bottom bar with the bomb and stuff. I'm on Win7 64bit.

I think it's a nice concept but needs more work. It's just a matter of chance if you succed now, unless there is some gameplay mechanics involving the bombs and ladders that didn't work.

someone says ...
Jan 9, 2011 @ 1:19pm

I like the idea. Could do with being a bit less random.
It crashes for me also when clicking on the bar at the bottom (running in wine)

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