December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

Back to Browse Entries

Voyage of Discovery

by alexlarioza - Competition Entry

**Please read the ReadMe.txt included in the zip. There is a lot of controls and concepts that aren't obvious to everyone.**

A Rouge-like game with a sailing/colonization theme. The ultimate goal of the game is to colonize all of the islands. You must also manage your supplies and survive pirate attacks.

There are still bugs that I've run across, but I don't want to fix them for none of them are game breaking. (Spelling errors, collisions, etc) The ones that I have fixed are listed below in the edits. I am already working on a post-compo version, so check out my blog if you want more information.

*Oh and, you need a numpad. Sorry! I didn't have time for key customization. You can use the Numpad fix if you want.*

Hosted at Mediafire, I don't have my own domain. =[

Game instructions are included in the readme.txt

[edit01] Hold on fixing links

[edit02] Fixed links! I will add my time lapse once youtube finishes processing it.

[edit03] Added time lapse and blog post links.

[edit04] Numpad notice

[edit05] Solution for people without a numpad! I wrote a quick script in AHK (Also included the .exe) that converts the TYUJMNBGH keys to work as numpad keys. I also made the V key act as the B key so you can still buy supplies. The script will run in your tray, remember to exit it after you are done playing!

Main links are updated.
Old builds here(1.0.0):
-Fixed Max Stat hang
-Fixed colonization ending game
-Added world boundary
-Balancing=You now gain stats for every 3 colonies instead of everyone

Sigh, all these bug fixes. Thank god for friends.
Old builds(1.0.1):
-Fixed not being able to increase stats

old builds(1.0.2):
-Fixed not being able to win

Old Builds(1.0.3):
-fixed bug found by Mirroar. Thanks for pointing that out. =]

Downloads and Links




ranklar says ...
Dec 21, 2010 @ 2:16am

Numpad not working for me, in fact none of my keys allow me to move. A shame really, I was looking forward to playing after reading the description. My one knock from what I was able to see.... WOW that is a small screen...

alexlarioza says ...
Dec 21, 2010 @ 9:14am

What are your system specs? OS? Laptop or desktop? I have a key remap in with the main links, you could try that. I'd like to fix it to allow you to play it. =]

alexlarioza says ...
Dec 21, 2010 @ 9:14am

Oh is is your numlock on?

Mirroar says ...
Dec 21, 2010 @ 1:13pm

Unfortunately, 7 colonies in, I encountered a bug where I could not do anything but move anymore - no other commands worked, pressing q did nothing either. Fun, nonetheless.

alexlarioza says ...
Dec 21, 2010 @ 9:01pm

@Mirroar Fixed! Thanks for finding it.

Devenger says ...
Dec 22, 2010 @ 12:05am

Had really good fun with this. What really impressed me was how I didn't find one dominant approach to upgrading - all the upgrade choices had merits (even Hull upgrades, in a dangerous situation). Like any good roguelike, you can approach problems in a variety of ways - I had just as much fun using lots of supplies and field-of-view upgrades to mass-colonise the world whilst avoiding pirates from afar, as I did pumping all my upgrades into attack and barely surviving off of the drops from my wrecked enemies and the occasional colony I'd blindly bump into. For 48 hours, making a game this balanced and compelling is stunning - well done!

jonbro says ...
Dec 23, 2010 @ 1:22am

I couldnt get the numpad to work no matter how hard I tried. I really want to play it though :{

alexlarioza says ...
Dec 23, 2010 @ 3:33am

@jonbro I've sent you a message via IRC to see if we can figure out what's happening.

FireSlash says ...
Dec 25, 2010 @ 4:31am

Ran into some amusing little bugs, including one where I spawned trapped in the upper right hand corner of the map. Bonus points for adding menus, high scores, etc.

alexlarioza says ...
Dec 25, 2010 @ 7:22pm

@FireSlash Yeah...the world generation is bugged. I didn't have enough time to rewrite it before the compo ended and thats too much to fix after the deadline. Thanks for the bonus points. =D

ethankennerly says ...
Dec 25, 2010 @ 9:00pm

The depth of the system impressed me. I got stuck when I accidentally tried to colonize an island I already colonized. I couldn't figure out how to get out of the colonize prompt. I enjoyed finding islands and colonizing them. I was confused at first how I control the ship and how to attack, explore, and so on. Then I read the instructions. ^_^

alexlarioza says ...
Dec 26, 2010 @ 9:02am

@ethankennerly Yes, the readme file is important! xD

jolle says ...
Dec 27, 2010 @ 4:28pm

I was really looking forwards to playing this one, but sadly there's usability problems (and maybe bugs). The screen is very small, there's a lot of buttons to remember, and if you use some actions it seems you can get stuck (example: C -> select direction, but no direction is valid, or same with A). A good effort nevertheless. Suits the theme, among other things.

alexlarioza says ...
Dec 27, 2010 @ 7:04pm

@Jolle As regards to the lots of buttons, have you ever played Dwarf Fortress or other rouge-likes? This is nothing. If you would have read the ReadMe, "Q" cancels the current command. But yes, the screen size has been mentioned. I developed this on a old CRT monitor so resolution didn't cross my mind during the compo.

sfernald says ...
Dec 30, 2010 @ 5:54pm

numpad wasn't working for me sometimes. I tried many times. Sometimes I could get it to work for a while, but then it froze (numpad stopped working). Sometimes I spawned on an island.

Game looks like fun though. I would have liked it I think. Maybe too ambitious for a 48 hour contest.

Endurion says ...
Dec 31, 2010 @ 4:44pm

Looks very nice and plays quite ok.
Most prominent problems are the awkward controls. Before I ever discovered new colonies I'd always be killed by pirates or run out of supplies.
Unfortunately I have a laptop and had to use the remap thingie. With that B for buy is not available anymore ;)

Also, pet peeve of mine: Cut out that topmost style.

alexlarioza says ...
Dec 31, 2010 @ 7:32pm

@sfernald I'm sorry about numpad issue. I'm really not sure what's going on. I'll definitely test the issue more in the post comp version...which I really need to start working on ha ha.

@Endurion I know the controls aren't for everybody, I wish I had more time to add customization. =[ As I stated above, when using the numpad fix the [b] key gets remapped to the [v] key.

You must sign in to comment.

[cache: storing page]