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Ludum Dare 19

December 17th-20th, 2010
Theme: Discovery

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Discovery - Researching Space - joekinley - Competition Entry

So this is a linux binary of my game, all the files that are needed and the source code in one major messy archive. Best part is the randomly generated enemies, that can create 625 different types of enemies.

View joekinley's journal. | View all entries by joekinley

Ratings

#46Coolness12%
#136Community2.60
#163Fun2.45
#190Audio1.17
#210Graphics2.09
#213Overall2.09
#235Theme1.60
#235Innovation1.55

Comments

ranklar says ...
Dec 21, 2010 @ 2:21am

If your gonna have the screenshot with AWESOME across it, you need to back it up mate. It was decent, but some of the collision needs some work. I had bullets go through some bad guys. Nice generation of random bad guys. Bad audio, no humor, decent game, good job.

Cosmologicon says ...
Dec 23, 2010 @ 2:51am

Why would you package a Linux version in a RAR file? :( I think you should use tar/gz or at least ZIP.

Anyway, you should try to draw inspiration from the theme. Don't just call your game "Discovery", especially when it has nothing at all to do with discovery.

joekinley says ...
Dec 23, 2010 @ 7:46am

Well you are right. The first idea was more theme related. I wanted to have different modes, a photograph mode where you should take a photo of a complete enemy for researching purposes. Then with the weapon mode you would have to shoot him and with a collector mode grab all the particles. This was all to get research points to discover alien inteligence and get upgrades in the three modes.

But this turned out to be rather complex in gameplay, so I had to cut it short. Still a fun experience and a lot of learning.

dertom says ...
Dec 24, 2010 @ 11:59pm

Dude, a good solid shooter! I liked it! Keep on rocking!!

jolle says ...
Dec 29, 2010 @ 1:43pm

I like randomly generated enemies. The game could use improvements, but it's an OK 48h game.

Devenger says ...
Dec 30, 2010 @ 2:58am

Very playable, but nothing notable except the randomised enemy graphics and a few different projectile patterns. Needs a little more innovation before 50 points is 'awesome', methinks. Regardless, well done for getting a working game out.

Endurion says ...
Dec 30, 2010 @ 10:10am

Solid little game, albeit nothing ground breaking.
With a bit more variety this could be quite neat.

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