December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Untitled Discovery

by FuzzYspo0N - Competition Entry

There are some bugs obviously,
You might need to install openAL (provided in the zip file),
Keys are w/a/d left/right/up and mouse clicks. Think platformer meets point and click adventure.
Edit : some reports of not working/terrible performance? Makes no sense but please report that to me :)
Edit : Updated stability issue bug. 0.1 build is up. Normal version still there.

All sounds made with sfxr, music with fruity loops and art mainly photoshop and paint.net.

Windows/Linux/Mac Build now Available!
Those ports are new, so they are relatively untested compared to windows. Uploaded just because. I also know the mac build has duplicate resources, mistake that i didn't wanna reupload :).



Downloads and Links


Ratings

#9Humor3.75
#24Community3.83
#51Graphics3.44
#72Audio2.82
#115Overall2.83
#117Theme3.06
#137Fun2.59
#148Innovation2.50
#181Coolness1%

Comments

Devenger says ...
Dec 21, 2010 @ 2:59pm

There's certainly discovery, but I'm not sure it's a game. Game implies more interactivity than one or two things you can click, and the ability to move left and right. Many of the screens did make me chuckle though (like the pictured 'game design department', with the idea dispenser).

Dec 21, 2010 @ 5:15pm

When I finally figured out the platforming intention, it all came together for me. Super-meta-meta, great visual style, and tons of potential here.

Congrats on getting a decent framework and interactivity going with your own engine!

FuzzYspo0N says ...
Dec 21, 2010 @ 8:12pm

Thanks The Jack!
@Devenger , i hope you read the post mortem at least :) I of course aimed to include more than one room but the clock ticks a harsh sound!
Thanks for the feedback though, much appreciated!

Dslayer27 says ...
Dec 21, 2010 @ 10:24pm

Ah, it's a smooth platformer that fits the theme, I'm sure with more time it would have been intense ;).

Squax says ...
Dec 22, 2010 @ 12:40pm

Good stuff, rated highly for me in the humours! Presentation was slick.

FuzzYspo0N says ...
Dec 22, 2010 @ 7:14pm

I wonder how many players found all 2 bugs and 2 objecs? I know the jack did!
Thanks for the feedback testers.

tonic says ...
Dec 23, 2010 @ 9:35pm

Not much to play but it was a nice experience. First time I tried I couldn't figure what to do since I didn't happen to try using the mouse - I thought the game started right away since the player responded to controls, although I was supposed to click the guy first. :)

FatherGoblin says ...
Dec 25, 2010 @ 10:58am

You have the start of something that looks like it could be fun, but its a ways off. Audio kept playing after I shut the game off.

dertom says ...
Dec 27, 2010 @ 1:42pm

Nice graphics and sound but too less gameplay! Good start for something that can be extended to be more...keep on rocking

FuzzYspo0N says ...
Dec 28, 2010 @ 1:36am

@FatherGoblin, it is the console window - it lingers and is still part of the game. And thanks!

@dertom Thanks!

Endurion says ...
Dec 31, 2010 @ 8:10am

The idea is a good one. But a lot of the finishing touches are missing. Right now it's not much more than a walk-right-simulator.
The things you had planned sound definetively interesting!

badlydrawnrod says ...
Jan 3, 2011 @ 6:51pm

This will be fantastic once you develop it into more of a game.

FuzzYspo0N says ...
Jan 4, 2011 @ 10:07am

Endurion, Thanks :)
badlydrawrod, Also, thank you!

If anyone downloaded the linux version before the 4th of January, please update! I had built against a debug lib and it made it real slow. Fixed, and submitted.

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