December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

Back to Browse Entries

Or Perish

by dwrensha - Competition Entry

A dangerless platformer written in Actionscript using Flixel.

Downloads and Links




johnfn says ...
Dec 20, 2010 @ 8:29pm

Nice game and solidly programmed. The controls could have been a little more strong, though, and the guy moved so slow that exploring the little areas took forever. Backtracking especially was frustrating. If you made him go faster (maybe a run option), you could improve the game a lot!

ladron says ...
Dec 21, 2010 @ 2:40am

Product was exactly as described... :-)

Squax says ...
Dec 21, 2010 @ 12:51pm

Exploring felt a bit slow, but nice overall.

Sos says ...
Dec 22, 2010 @ 12:05am

Every game with cupcakes have my full support! Reminds me of knytt.

Dec 22, 2010 @ 7:54pm

Not bad. I like the mysterious music. The art could use some work, especially the walk cycle animation, and it takes a long time to get anywhere interesting: but I'm just nit picking. Overall, very good. Keep up the excellent work.

KoryWazHere says ...
Dec 23, 2010 @ 12:56pm

Good stuff =)

tonic says ...
Dec 23, 2010 @ 8:33pm

The controls felt a bit sluggish, and the levels felt a bit tedious to walk through. The player's "window" to the world felt too small so that it's a bit hard to know where one should be going. I liked the minimalistic audio and the ending was nice.

LiquidAsh says ...
Dec 26, 2010 @ 6:31pm

This game is giving me a sweet-tooth. I only made it through the first two doors, and felt the maze was fairly tedious. I did like the idea of falling through a section to give the player a sneak peak of what's to come/where to go, but felt there was too much tedious climbing to collect the items. Nice work.

dwrensha says ...
Dec 28, 2010 @ 4:35pm

@LiquidAsh: You were so close to the end! I encourage you to press on and get that last key.

Endurion says ...
Dec 31, 2010 @ 3:02pm

Nice little game.
A bit too slow for my taste. Also, the levels are really bland. Don't hide goodies always at the end of some weird corridor. And add challenge! ;)
Nevertheless, solid game.

Danik says ...
Jan 1, 2011 @ 9:02pm

It was really slow to explore. The levels seemed random and just too large. Still I liked parts of it. The music in the last level was awesome.

Martoon says ...
Jan 9, 2011 @ 6:21pm

If only more games had status messages letting me know if I'm still playing...

You must sign in to comment.

[cache: storing page]