December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Get Out

by dsv101 - Competition Entry

Discover an Exit

This is my first ever game made in flash, so don't expect much. This is also my fist LD that has a completed game.

Arrow Keys to move;
Z to jump/double jump/wall jump;

A couple glitches every once in a while, press R to reset the level at any time!

Downloads and Links




mjau says ...
Dec 20, 2010 @ 4:30pm

This is pretty hard, not sure if precision jumping on ice was a good idea. Seems a bit buggy also, got caught in walls all the time and completely stuck (had to restart) twice. Tried again the first, didn't feel like it the second (when it happened past the wall-jumping section). Both times getting completely stuck was when going down a screen.

Music, uh, needs work.

Also, I don't see any relation to the theme here, though I didn't finish the game. Did I miss something?

That aside, well done completing a game! First one's always the hardest. Keep at it =)

dsv101 says ...
Dec 20, 2010 @ 5:43pm

Yeah, I know i was pretty much experimenting with actionscript for the first time. I usually make all my games in Game Maker.I think for my first actionscript game ever i lucked out. I got all the basic components of a platforming game in. Over the next few weeks i plan on fixing all my glitches. Ill probably just make another game from scratch. BTW if you get stuck in a wall you can press r to reset the room you are in. Thanks for commenting! This piece of crap took me about 18 hours, an expert could have gotten this far within 4 hours with no glitches. And i have always sucked at music, even though i play guitar and know the whole musical theory and what not.

Devenger says ...
Dec 20, 2010 @ 6:59pm

I got to a screen with a blue wall and a light blue sky; I assume that's the end of the game. I find precision jumping on ice quite compelling actually, but I did keep getting stuck in walls (had to use R liberally) and the game isn't really anything to do with the theme. The level design was actually quite good, given the very limited range of hazards you used (just a LOT of spikes). Congrats on finishing your first LD game.

plams says ...
Dec 20, 2010 @ 8:29pm

Very hard! I've been spoiled too much by Braid to enjoy precision jumping anymore.

ladron says ...
Dec 20, 2010 @ 10:44pm

Very floating controls. At first I was thinking it was impossible. Then I realized you could double-jump. Then it was just maddeningly hard :-)

wlovas says ...
Dec 21, 2010 @ 8:28am

Not bad for a first shot -- it's kind of fun :) The glitches were pretty annoying, but not showstopping: at one point i was pressing 'r' everytime the room restarted as a matter of course.

The music is extremely repetitive -- if you play guitar and know music theory, why not improvise some hot licks instead?

Endurion says ...
Dec 21, 2010 @ 4:22pm

Ok, I seem to have finished it (the green screen with castle background).
The music is plain horrible, really ;)
It's pretty hard and frustrating, I kept at it though since you had insta-respawn. The stuck-in-wall bug is a tad annoying but nothing that R can't fix.
Pretty ok game, could use a little fine tuning though.

dsv101 says ...
Dec 21, 2010 @ 5:26pm

Thanks for all the comments, i didnt really expect people to play my game or even care about it, now i know LD has a great community and such. :) Over the next 3 months until the next LD i will definitely improve my Action script skills, because it is really fun. And im in Geometry class to improve my math skills, so i should be able to do accurate physics sometime soon, i just didnt really get into functions, sin, cosign, and tangents yet. But thanks for the comments, Hopefully my next LD wont be a complete Failure.

thristhart says ...
Dec 21, 2010 @ 5:32pm

This games reminds me of VVVVVV in a good way. I especially love the charming graphics. Good work!

Benjamin says ...
Dec 21, 2010 @ 7:13pm

Well the music is special, but I think it's pretty unique, I like it :) The game is a bit to difficult for my skills but the dynamic seems good and the "R" Key was a good trick to keep your game playable.

refrag says ...
Dec 21, 2010 @ 8:55pm

It's so hard to play platformers if the controls are loose. Congrats on actually building this in Actionscript though! +1 to Learning Experience.

dsv101 says ...
Dec 21, 2010 @ 8:56pm

-10 for crappy music.

Starspell says ...
Dec 22, 2010 @ 7:32pm

The graphics, music and floaty/lack of friction controls are not brilliant in this game. I enjoyed that you put in wall jumping however.

drZool says ...
Dec 23, 2010 @ 4:26pm

Ehrm... My GF recognized the level design. It's from Kid Icarus. Anyways, it's hard!

tonic says ...
Dec 23, 2010 @ 7:51pm

It's really hard

Meep says ...
Dec 23, 2010 @ 10:28pm

The bricks were a bit too slippery, and I got stuck in the walls several times. =( The music could use some work, and I'm not sure how exactly it fits with the theme. Though it's an accomplishment in itself for completing a LD entry, and there's always room for improvement. =)

dsv101 says ...
Dec 24, 2010 @ 12:08am

If you are lucky enough to get to the end you discover a way out. And i dint really have time to incorporate the theme as much as i wanted to. I wanted you to discover reasons of being locked away. But, at least i finished my first LD game, as well as my first Actionscript Game as well!

badlydrawnrod says ...
Jan 3, 2011 @ 2:20pm

Reasonable effort ... gave up several levels in when I got stuck in a wall.

Martoon says ...
Jan 6, 2011 @ 4:21pm

Good lord, I suddenly feel bad for all the swearing I've done at VVVVVV and Super Meat Boy! ;)
Excellent first Flash app, but a little too hard for my level of patience at the moment. Nice retro graphics. Not really seeing the theme here.

kurtwaldowski says ...
Jan 9, 2011 @ 4:35am

Guy looks like Karoshi character xD. Pretty fun/frustrating :P. Good for a first shot!

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