December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Caves of Darkness

by zdanielz - Competition Entry

Thanks for trying out "Caves of Darkness" - my LD48 submission.

In this game, you need to find your way out in each of the 3 levels. You are in total darkness, so discover your way using your torch and flares.

Use arrow keys to move, space to throw flare. Press ESC at any time to quit, or "r" to restart a level.

Code: Visual C++ 2010 and ClanLib
Graphics: Paint.NET, Inkscape, GraphicsGale and Tiled
Sound: Fruityloops for the music and sfxr for sound effects

Windows only I'm afraid! Sorry!

I hope you enjoy this game,

Downloads and Links




eli says ...
Dec 20, 2010 @ 5:31am

very well made! I love the visual effects, and the spikes are the best. Controls still a bit twitchy, but overall great game.

ladron says ...
Dec 21, 2010 @ 2:01am

Really nice job! I played through to the end. Good concept and execution. I thought the music was good, too (if a bit loud).

Darkhogg says ...
Dec 22, 2010 @ 5:13pm

Too much gravity, I guess... apart form that it looks fun!
Also, a MAJOR problem: If you maximize the window, you can see the whole level - LIT! You should probably fix that

zdanielz says ...
Dec 22, 2010 @ 6:01pm

Thanks for the comments - as for the MAJOR problem, I'll try to fix it soon. :-) Thanks!

tonic says ...
Dec 23, 2010 @ 9:05pm

The controls and implementation (as a whole) feel quite solid in a nice way. However I think it's a bit annoying to play with not seeing much where to see, so that it's almost a sudden death unless you go by very carefully all the time. :) I think it might have been more fun if there wouldn't have been dark at all, or if the light area would be larger!

dmennenoh says ...
Dec 24, 2010 @ 2:08pm

Hey tonic - I can't run this on my home machine... too many people don't do web playable games... but just wanted to say if you were walking through a dark cave you'd go slow and carefully. Will try this on 1/4 or so when I go back to work.

dmennenoh says ...
Dec 24, 2010 @ 2:10pm

I do say though - tonic has a point... we have great compact lights now. I can ride through the woods on my mountain bike at 20mph in the middle of the night with my light... this is kind of like holding a candle. Might be cool if the theme is mining in 1800 but... it's not.

zdanielz says ...
Dec 24, 2010 @ 9:01pm

I probably forgot to mention - the caves of darkness takes place in er... the year 1342 AD, nothing interesting happened then, so it fits well with the game. :)
Now seriously - I think you can play the game rather quickly if you use your flares wisely, and also - you have unlimited life, so dying now and then should be alright!
Anyhow, thanks for the comments!

Endurion says ...
Dec 27, 2010 @ 9:38am

Very nicely done. Looks good, the levels are of manageable size. The only issue I had are the somewhat floaty controls.

Devenger says ...
Dec 30, 2010 @ 9:30pm

Jumping was a bit strange (very fast falling compared to walking). Completing the game mostly came down to trial and error, and two of the levels could be completed without throwing flares at all - just jumping over holes and spikes when you see them. You probably ought to include in the instructions that you only have 3 flares. Not particularly thematic (maybe I'm just tiring of all the games that are just platformers in dark places, though). Still, a solid game, quite fun for its brief duration. Well done.

badlydrawnrod says ...
Jan 1, 2011 @ 10:55am

Does exactly what it says on the tin.

alexlarioza says ...
Jan 9, 2011 @ 10:16pm

Awesome! I love the little torches you can throw to see whats in front of you.

zdanielz says ...
Jan 10, 2011 @ 12:15pm

Thanks! :-)

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