December 17th-20th, 2010
Theme: Discovery

More Info: /ludum-dare-19-has-begun/

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Land Rover Discovery Challenge

by Catmoo - Competition Entry

The second I saw the theme for LD19 I was straight on the interwebs to find something different to make a game for. And then I saw the Land Rover Discovery series and thought hey I can make a little racing game with land rovers (my cars were based off the 4th series). Now not being a programmer I thought making a little racing game would be hard, but I also thought it would be simple. Which at times it was, but others not so much.

This is the first time I've ever made a racing game (as it's probably quite easy to tell) and so I decided to try and keep it similar to one of my all time favourites Indy 500 (Atari 2600) as even with it's extremely simplistic nature it could keep you entertained. So I tried a similar approach.

Sadly I had a lot go wrong on me especially last minute (as it always happens then) which has caused my entry to only have on piece of sound sadly, making this my first entry that lacks on sound. As well as that my art isn't as good as it could be, and I spent no time on the tracks. Also after testing the file uploading works I noticed the vehicles could have been sped down a little.

Overall though I do enjoy playing it, and I'm happy with how it turned out, needs a bit of tweaks here and there and a load of polish and I'll be very happy with it.

Anywho to keep with the feel of Indy 500 I've made it available for multiple people to play (and sadly the one player is only one track due to lots of problems) so you can play on your own or have 2-4 players, the instructions screen shows the controls which consist of a variety of keyboard buttons.

There is no end to the game, just have some fun racing round the laps.

Land Rover Discovery Challenge was made in Game Maker 8 and has been tested on Windows 7 (64bit)

Downloads and Links




ranklar says ...
Dec 23, 2010 @ 3:18am

Ok, so no end seems silly. You could at least allow the user to select the number of laps to the race... since you have them selecting road... the only available option. Also, the grass seems to slow down the vehicle WAY too much if you have ever raced and ended up heading through the grass... it should be more like ice than quicksand(how you have it now). Also there is no collision detection for the vehicles, which I think would have allowed for better fun, and you should setup some type of difficulty as the computer was WAY too slow to be challenging at all. Decent effort, but a lot of things need to be upgraded. I can confirm it works on Win 7 64 bit :)

Endurion says ...
Dec 24, 2010 @ 5:02pm

The cars seem too big for some of the other tracks. Other than that not bad for 48 hours.
A bit more realism with the car handling and a lap limit plus win condition would add to this immensively.

jolle says ...
Dec 29, 2010 @ 2:50pm

Some sliding and stuff would have been nice, and an ending. Otherwise it's pretty good.

recursor says ...
Dec 30, 2010 @ 2:39pm

I like the idea, but I agree with previous comments that the car handling could use some work. Having cars collide with each other would also increase the fun factor. I thought the addition of the AI car driving around was a nice touch. In addition to the other suggestions if you were to polish up the AI driving a bit and add some kind of win conditions I think this could be a pretty fun little game. Nice work for the limited time frame. I hope you continue improving it.

asfdfdfd says ...
Jan 3, 2011 @ 10:22pm

Pretty but grass stops car too much i think.

Squax says ...
Jan 7, 2011 @ 2:47pm

Top job for 48 hours work, reminded me of an older game I used to play ages ago :D

Jan 9, 2011 @ 9:39am

Cute and fun, shame theres no real audio in the game like your usual LD's. THe shit hits the fan when you hit the verge however some games used to be like that :P. I quite like how there is no collision on the cars otherwise you'd be bumping each other off into the grass of death!

Nice take on the theme real cute graphics, a great LD.

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