Ludum Dare 31
Theme:
Entire Game on One Screen

Judging ends in:
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PlayRate80Star

August 20th-23rd, 2010
Theme: Enemies as Weapons

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Super Dahrai XVIII

by Frimkron - Competition Entry

Unfinished - sorry :(

Arrow keys to move, number keys to fire weapons. Collect the glowy husks of destroyed enemies to use them as weapons.

Downloads and Links


Ratings

#15Community3.92
#21Humor3.08
#36Theme3.76
#39Fun3.24
#52Graphics3.35
#64Coolness11%
#83Overall2.88
#114Innovation2.76
#135Audio1.20

Comments

skintkingle says ...
Aug 22, 2010 @ 8:19pm

neat, plays quite nicely.
4 stars for Humor because the "Not finished" bit at the end made me laugh quite hard.

moltanem2000 says ...
Aug 22, 2010 @ 8:44pm

I really enjoyed the progression from firing tiny bullets to firing derelict airbuses. Too bad you didn't finish, it would have been really great!

droqen says ...
Aug 22, 2010 @ 10:25pm

Regardless of its unfinishedness, it's more fun than all of the other LD games I've played so far!

Jamin says ...
Aug 23, 2010 @ 4:39pm

The website is down. The website is down. (trigger glowy sticks and flashing lights)

Ah, there it goes.

Oh no! Windows binary is missing the MSVC redistributable and running the source straight through Python is giving me an error.

AttributeError: 'property' object has no attribute 'setter'

Danik says ...
Aug 24, 2010 @ 2:15pm

I relly enjoyed this, too bad it's super short. :[

madpew says ...
Aug 25, 2010 @ 10:51am

sadly unfinished, but man I had a laugh :D thanks for that one.

Aug 26, 2010 @ 5:58pm

I LOL'ed when I saw the end boss; but I was disappointed that I couldnt actually defeat him :( If only you had a few more hours. The animation of that boss was actually rather cool, I liked the graphics overall, they had just the right sort of minimalist cartoony feel that I like in such a game.
No points for sound though... there wasnt any.

zigs says ...
Aug 29, 2010 @ 3:25am

the ending was epic :)

moop says ...
Aug 30, 2010 @ 8:24am

I would love to play a finished version of this. There were some nice attack patterns in there. Had it not been so short it felt like there could have been a challenging almost puzzle like progression through using stronger and stronger enemies as ammunition.
The timelapse was well made and showed that a lot of effort went into the graphics too. :D

HybridMind says ...
Sep 3, 2010 @ 6:26pm

Fun beginning to a bullet hell. Nice that I can collect my enemies and fire them back. I definitely laughed when the message displayed once your boss appeared...

stqn says ...
Sep 4, 2010 @ 4:27am

The archive lacks msvcr90.dll.

pekuja says ...
Sep 5, 2010 @ 10:14am

Well, it was fun for a little while. I like the concept. Could also use some sound. The prospective boss looked interesting.

Fiona says ...
Sep 6, 2010 @ 3:51pm

Shame it doesn't have more content, but what is there is pretty promising. :)

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