Ludum Dare 18
August 20th-23rd, 2010
Theme: Enemies as Weapons
Sonic Boom - shockedfrog - Competition Entry
Move your ship with the arrow keys or WASD, move the mouse to aim, left click to fire. Your ship's weapons are powered by the sound made by the cyan/magenta/yellow wave enemies. If you keep close to them you'll get stronger shots, if you kill them you'll lose your weapons until they respawn (though on the bright side the music will be slightly less painful until they do). One touch with any enemy (wave or ordinary), and it's game over.
The post-LD version (d6) doubles the bullet speed and fixes one of the enemy graphics. If you're judging the game for the competition, please judge the compo version. :)
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