August 20th-23rd, 2010
Theme: Enemies as Weapons

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Robot Maze of Doom

by MetroDriver - Competition Entry

This is "Robot Maze of Doom". Made using "Game Maker 7" this treasure hunt, arcade style game makes you search the maze for objects, avoiding the bomb robots patroling it. "Making of" video may be coming soon.

Downloads and Links


Ratings

#120Audio1.73
#147Humor1.40
#163Graphics1.64
#165Community1.17
#166Coolness0%
#168Fun1.45
#168Theme1.20
#168Overall1.64
#170Innovation1.27

Comments

GreaseMonkey says ...
Aug 22, 2010 @ 9:37pm

Where's the entry?

sfernald says ...
Aug 23, 2010 @ 12:38am

can't find the source code

MetroDriver says ...
Aug 23, 2010 @ 6:41am

The entry link should be there and the gane maker file should be in the same zipped folder. If the ink isn't there here is it's here -> http://www.dcfgames.com/misc/robot_doom.zip

Aug 23, 2010 @ 7:31am

I don't see the entry link either. Try editing your submission.

Had a go at the game using the link you supplied above. A nice attempt, but I don't really see where the theme fits into it. Some issues with collision detection on the walls, as I seem to get stuck in them if I walk too close to them.

A nice attempt at a 48 hour game. Good luck with the next one ;)

Aug 23, 2010 @ 7:32am

I don't see the entry link either. Try editing your submission.

Had a go at the game using the link you supplied above. A nice attempt, but I don't really see where the theme fits into it. Some issues with collision detection on the walls, as I seem to get stuck in them if I walk too close to them.

A nice attempt at a 48 hour game. Good luck with the next one ;)

(apologies if this is a double-post!!)

someone says ...
Aug 24, 2010 @ 10:36am

Its complaining that the game data is corrupted (running in wine)

MetroDriver says ...
Aug 24, 2010 @ 1:13pm

Alistair aicheson, I've tried editing the submission for it, but it dosen't seem to want to work. I've know about the collision detection, but ran out of time to attempt to fix it. (It did post twice, but it's not a problem)

Someone, I've never tried Game Maker programmes on an emulator before, so I'm not sure if it's compatible. If it is, somthing may have happened while downloading.

Aug 24, 2010 @ 2:25pm

@MetroDriver
Sorry to hear you can't fix it. Not sure what to suggest! And yeah, I have plenty of problems with my game that I couldn't fix in the time limit so I know how that feels. Are you going to work on it more now the compo's over?

localcoder says ...
Aug 27, 2010 @ 2:03am

i managed to escape the maze.

It's interesting how you've made everything quite large, so the camera feels closer to the action than in most games.

Two bugs I noticed: it's easy to get stuck in the walls (as other said) and pressing enter pops up a 'high scores cleared' notice.

Spooner says ...
Aug 27, 2010 @ 1:25pm

Couldn't find the theme in there, which was a shame.

JDruid says ...
Aug 27, 2010 @ 4:49pm

Getting stuck in the walls kills the playability.

pekuja says ...
Aug 29, 2010 @ 3:24pm

I downloaded the game from the link in the comments. I didn't really understand what the game had to do with the theme.

As for the gameplay, maze games are pretty boring unless done right. You should probably have some more types of tiles and enemies to liven it up. I kinda liked that you had the "bombing" sound effect in the background, but it got really repetitive quick.

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