August 20th-23rd, 2010
Theme: Enemies as Weapons
Infiltrator - ChainedLupine - Competition Entry
Ugh. Infiltrator is done.
Story: Two armies have invaded your homeland and laid it to waste: The Red Wolf Army and the Blue Star PMC. Now that the war is over, your job is infiltrate their combined base and then strike a blow for the people.
How to play: A simple infiltration game mixed with Robots-style play. Stay out of the sight cones for the soldiers, unless you intend to lead them to their doom. Red soldiers will attack blue. Soldiers can be lead to mines or holes in order to dispatch them, or you can start a firefight between the two groups.
Controls: Arrow keys.
You can pick up a health pack (red cross) in order to heal yourself. Mines are small dots that will kill the enemy but not you. (Mines will insta-kill anything, including tanks.) Holes will kill you, or an enemy.
Some extra buttons do work:
R - Restart a level (in case FUBAR)
K - Randomly kill an enemy (CHEATING!)
F - FPS counter
SPACEBAR - Skip dialogs (if one is onscreen)
"Music" by Wolfram.
Update: Here is my post-mortem for those interested: http://www.ludumdare.com/compo/2010/08/24/ludum-dare-18-entry-infiltrator-post-mortem/
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