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August 20th-23rd, 2010
Theme: Enemies as Weapons

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Change of Hearts - Blackduck - Competition Entry

Instructions are provided in game. The basic concept is that you have to kill as many enemies as possible, but you can't do it using your own body alone, as you're not strong enough! Press Spacebar to take over other people's bodies to keep fighting, and don't stop until you can't fight no more!

Known issues: If you miss taking over somebody's body, you'll need to restart the game!
*Punching animation won't show sometimes
*Enemies will punch each other
*If an enemy if above you, he will think you're at the same Y position as him

View Blackduck's journal. | View all entries by Blackduck

Ratings

#81Innovation3.05
#84Theme3.29
#88Graphics2.81
#91Coolness6%
#91Humor2.06
#127Overall2.40
#131Community1.93
#139Fun2.10
#140Audio1.15

Comments

athanazio says ...
Aug 22, 2010 @ 8:28pm

good concept, but wasnt able to play ...

vitae says ...
Aug 22, 2010 @ 10:53pm

interesting concept, gameplay confusing but interesting once discovered

Doches says ...
Aug 23, 2010 @ 5:00am

That's a really nifty fighting-game mechanic you've got there.

Danik says ...
Aug 23, 2010 @ 1:33pm

I like the concept/mechanic and the art style!

SonnyBone says ...
Aug 23, 2010 @ 7:17pm

Rad art and nifty idea!

zdanielz says ...
Aug 24, 2010 @ 7:41am

that was kind of odd gameplay. Nice graphic style, though!

moop says ...
Aug 30, 2010 @ 8:15am

Interesting concept and a nice graphical style. It did tend to devolve into a button mashathon at times however.
I found a bug where you could get stuck in a loop if you shot out your spirit and missed, your character would constantly play the falling over animation and if the enemies were on the level above you at the time they'd just continually punch the air.

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