August 20th-23rd, 2010
Theme: Enemies as Weapons

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Ace Disguise Master

by Diet Chugg - Competition Entry

*Was going to have a youtube vid but the recording didn't turn out...*

*Speaking of Bugs if you got my 1.0 version you are invincible! Update now to my 1.1 so you can properly die*

So this game's attempt to follow the theme was to use enemies as weapons by becoming an enemy yourself! So as Ace Disguise Master you defeat enemies and as you do you learn how to disguise as them. When disguised as an enemy you gain their abilities. By the way Ace is so elusive about his identity that he starts the game disguised as a yellow blorber thingy enemy. Can you get through the 6 stages alive? (probably because if you die you restart on the stage you died on. There also seems to be a strange invincibility bug I have yet to resolve)

So the cards are supposed to be your health and what creature you will be next if you get killed. Since I did not get a human interface for all the monsters I made some will just give you a random creature instead

Objective: Get to the yellow door alive! you start at the orange door

Game Features:
3 songs
a bunch of sound effects.
3 different creatures to become disguised as... (was supposed to be 7 didn't get time...)
6 stages
1 ending! Yes the game doesn't randomly exit out on you like my previous one when you beat it.
options to turn off sound (You wouldn't want that right XD. Wait I made the music so maybe you do.)
options to go full screen (Yes I do not force you into full screen at game start)

up = jump
left/right = move left and right. (Some times you have to be mid air to move XD )
esc = exit game (sorry was going to make a menu... didn't have time. Well I guess that figures with 48 hours)

Made with Game Maker, Logic Studios, snfx, and Corel
(Wow too bad I don't have Photoshop anymore. Much easier to use than Corel... however I got trained on it first.)

ok well all this typing is making me lazy and you may not be reading this at this point so go ahead and enjoy becoming strange monsters...

Downloads and Links




droqen says ...
Aug 22, 2010 @ 9:35pm

Not a very solid game ):
I never got to see the mechanics in action because, well, I just jumped around and nothing seemed to hurt me, making the trip to the exit terribly easy.

Didn't rate because I don't have a lot to base it on ):

Diet Chugg says ...
Aug 23, 2010 @ 12:40am

Seriously would like to apologize here. apparently I changed one line of code and messed up my whole life system. Should be fixed now.

localcoder says ...
Aug 23, 2010 @ 12:50am

Great music! And I enjoyed the bright colours too.

There are some bugs or strangeness to the way that you move, for example how you can float up through solid blocks. Also, you can walk off the edge of the screen and get stuck :/ I didn't like that. But I tried again and got to the end and it was nice.

Diet Chugg says ...
Aug 23, 2010 @ 12:54am

yeah floating through solid bricks was not my original plan. Wasn't sure how to resolve though due to the (poor) programming technique I used.
did you get 1.1 or 1.0 out of interest?

Switchbreak says ...
Aug 23, 2010 @ 4:59pm

An interesting idea, but I'm not really sure what's going on in the game. I wasn't able to tell what the differences between the different enemy types. One of them seemed to be only able to move in jumps? It would be cool to see some puzzles that require using the different abilities strategically.

Alan Lynn says ...
Aug 25, 2010 @ 12:34pm

This is going to need a lot more explanation. How do you defeat enemies? How do you change your disguise? What abilities do the different types have?

Diet Chugg says ...
Aug 25, 2010 @ 8:34pm

Defeat enemies by jumping on their head. your different disguises are located at the top. Your disguises are also your health. You always switch to the disguise on the far left. If you have no disguises left the room restarts. (It was also intended that you could click on the different disguises you have to switch between them... Also not enough time.) Note: It was originally planned to be able to be disguised as all the different enemies but I only got 3 of them done in time. Any other enemies defeated gives you a random one of the 3 disguises I completed.
The 3 disguises I completed work as follows:
1- Yellow Ghost Thing: accelerates as he moves and can jump.
2- Green Shooter: was supposed to be able to shoot enemies as his bonus along with being able to jump higher and his weakness was he can only move left or right mid-air. (instead he can't shoot and has a hard time getting around.)
3- Spinner: The superpower of all the three enemies you can become because he can move anywhere.(Also he is less likely to get randomly from other enemies)

Also sorry for not being clear enough.

someone says ...
Aug 29, 2010 @ 8:28am

Interesting idea.
Great music, the jump sound effect was a bit annoying though.

mwest says ...
Aug 29, 2010 @ 12:10pm

Interesting idea and great music!! Could be pretty cool if you could implement all your ideas...

It was a bit vague though to figure out, it made more sense now afterwards after reading through the comments... so maybe a tutorial would've been good.

Basic says ...
Sep 1, 2010 @ 7:50am

Game was abit confusing, I wasn't really sure what to do at the start. Should have read the comments first I think.

pekuja says ...
Sep 5, 2010 @ 12:25am

Well that was strange. Weird buggy physics, and I'm not even sure how the game works.

Doches says ...
Sep 5, 2010 @ 5:10am

Movement is...unorthodox? And I can't figure out what I'm supposed to do/can do other than move left/right and jump. Can I disguise myself as another creature, as the title implies?

Scramasax says ...
Sep 6, 2010 @ 3:33pm

Not sure how the theme is being used here. Jump on top of guys?

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