August 20th-23rd, 2010
Theme: Enemies as Weapons
A little tank game that I assembled in 10 hours.
Run over enemy soldiers to load them into your tank's cannon. Shoot them to repel the invading forces!
Inspired by: Battle City, Xoldiers, Smash TV, and, apparantly, Bolo.
Downloads and Links
Ratings
#52 | Theme | 3.58 |
#53 | Humor | 2.57 |
#84 | Fun | 2.75 |
#89 | Overall | 2.83 |
#110 | Coolness | 4% |
#115 | Innovation | 2.75 |
#116 | Audio | 1.86 |
#139 | Community | 1.70 |
#141 | Graphics | 2.13 |
Comments
Really hectic! I liked it a lot, nicely done.
I liked how you had to "build up" on enemies so you could destroy the tanks. It was an interesting concept.
Good stuff! Bullets were occasionally hard to keep track of, and the tank's hitbox could stand to be a bit smaller, but I keep obsessively replaying it so you've clearly done something right.
Nice concept, very hectic and chaotic!
The controls are quite hard to master (maybe you could aim with the mouse?)
The advances way too fast. You should give people a chance to learn the game before spawning the chaotic hordes of enemies :D
Starts too fast (hordes of enemies before you even got used to the controles) but besides to that a great idea. sadly no music but worth playing.
The game is pretty average and is hard. But has tons of room for improvement, keep it up!
Great work for 10 hours, although I feel that this would have been more awsome as a side or vertical scroller - that way you could arrange the enemies into waves with very little extra work.
I agree with comments about aiming with the mouse, that would make all the difference. Hitting enemies is hard as is.
I got used to the controls pretty quickly, but that was probably one of the most hectic and difficult games I have ever played. But extremely fun. I kept dying pretty quickly and then trying again and again.
I liked the game, but there were a few major problems. One is that my keyboard doesn't handle multiple keys at once very well. This isn't your fault, but it would be nice to have an option to play with a gamepad. The other problem is that it's just really hard to dodge bullets especially when they're constantly blinking so they're harder to see. The tank rockets were really fast also, so it got very hard when there were multiple tanks on the screen.
Fun game, good difficulty curve (at least for the few minutes I played it.) There's probably a bit too much blinking and stuff half-erased on screen, but I'm playing under Wine so I don't know if it's normal. Also there were slowdowns so maybe I played at a slower pace than intended... The other comments seem to imply that it's a fast game. At the speed I played, it was a bit slow but still fun, and the controls were ok.
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Wow, that was pretty hectic. Controls took a moment to fully comprehend (I though IJKL was a separate control scheme). but once I got the hang of it I was having a lot of fun! good job!