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by ExciteMike - Competition Entry

It is supposed to be about having the player exploring games, rather than a player-character exploring a game world, but I wasn't able to make enough in the time limit for it to really work.

Here's the blog post if you want to leave a comment but didn't make a game:

Timelapse is here:

Downloads and Links




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Comments (archive)

nitram_cero says ...

Nice game!... Donkey Kong.... the memories are haunting me again D:

C418 says ...

This game is definitely worth trying. It starts simple but gets pretty amusing

SonnyBone says ...

I love the animation of the little man. The game is far too short, though. With this type of gameplay, you really need at least 10 solid levels. The sound effects are also amusing.

recursor says ...

I can see where this might go, and I like the direction.

Hempuli says ...

I like these kinds of gimmick games. :)

Entar says ...

Needs more variation, but this idea has a bit of potential. Sort of like mini-games.

TeamQuiggan says ...

Cool Stuff! I like Minigame collections, the new mechanics in each zone reminds me of Braid or Portal, which is a good thing!

philomory says ...

It's a really interesting idea, it's too bad you weren't able to build on it more. I can see this going interesting places with enough games to explore.

localcoder says ...

Arg, that sneaky extra block!

matrin says ...

The fuzzy boxes look more cuddly than dangerous. :)

Diet Chugg says ...

I think the comments are the best part of this game.

5parrowhawk says ...

I like the concept, and the execution doesn't outlast its welcome. Would have been nice to have more variety, but that would of course have been pretty time-consuming. One complaint: guy doesn't jump high enough, except on that one level where he doesn't need to.

Doches says ...

Love the idea, and I do think you got enough in here to show off what you were aiming for. Reminds me of John Cooney's metagames (This Is The Only Level, Achievement Unlocked!, etc.).

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