Competition information for Ludum Dare 15, held August 28th-30th weekend in 2009.

The theme for Ludum Dare 15 was Caverns. Ludum Dare 15 had 144 entries.

For the announcement post (with keynote by Mike Hommel), click here. To see the results of theme voting see Round 1, Round 2, and Round 3. To see results of the user survey, click here.

Historically speaking, this was our first competition with the brand new submission system, a rudimentary compo website redesign (with logo), as well as a keynote.

Stay tuned for Ludum Dare 16, coming December 2009.

Back to Results

Back to Browse Entries


by gimblll - Competition Entry

I had a completely different game in my mind when beginning this, but this is what I ended up with. Fun for 30 seconds I'd say. :)

So you fly in a "cavern" that is collapsing and shaking around you. Try to collect some score.

Move with arrows, shoot with space.

- Counts down a little when time passes.
- -1 for one shot
- +100 for collectible
- +500 for collecting all collectibles

Huge thanks for onefifth for web space.

Downloads and Links




You must sign in to comment.

Comments (archive)

Entar says ...

Very fluid and smooth. Simple, but fun to play.

Christine Love says ...

the only enemy being a hostile landscape is a really, REALLY interesting idea. you should definitely work with that idea after LD.

Problem Machine says ...

Great example of doing a lot with a little. Nicely done.

mattdev says ...

Nice simple graphical style. Clever idea with the deforming landscape.

Radix says ...

oh man the walls are escaping it's RotT all over again

nilsf says ...

Very fun.
Perhaps coloring the inside of the walls would be nice.

jplur says ...

Nice and simple but it could of been a little more challenging.

Matt Thorson says ...

Wow this is really cool! I love effect of the cavern changing as you play, and how sometimes you have to fight your way to the exit.

gadlor says ...

haha. if you wait too long, you just plain can't escape. :) very well done! i like the simplicity and fluidity.

Almost says ...

Awesome. I like the art style, and watching the map change in front of me is very cool. watching the boxes fly around and walls stretch, join, and extrude.. very original and innovative.

bburbank says ...

oh my god my dog wants to kill the sounds in this game. seriously she tried to bite the advance to the next level door sound.

BlademasterBobo says ...

The graphics are nice, and the game is pretty cool. It's fun to see the level moving around while you're playing.

Noyb says ...

Fun game! It's surprisingly tense when the level forces you through a tight corridor to get to the exit.

Wiering says ...

Nice little game!

agj says ...

It's rare to see a game that is technically and aesthetically great, plus innovative, in these competitions. Congrats..

Objelisks says ...

Awesome little idea, nice execution.

Endurion says ...

The wall changing effect is awesome!

Quite challenging if you try to fight back.

Tenoch says ...

Awesome cave in animation + graphic style.

afterthought says ...

It's like Robotron except better! Really fun and tense. Reading your earlier post, it's interesting how your concept evolved. I think you took it somewhere great. Computer controlled blobs are boring, anyway.

philomory says ...

This is actually a pretty fun game for as simple as it is. I liked it a lot. It lasted more than a mere 30 seconds for me, a couple of solid minutes actually before eventually it got repetitive. I do wonder, does shooting actually do anything?

dessgeega says ...

the sight of all these enormous walls shifting and growing unpredictably is scary and exciting. sure, we can call it a cavern. i also like the competing desires to collect as many pick-ups as possible and to reach the exit as soon as possible before the exit becomes too hard to reach. it reminds me of crystal quest.

havchr says ...

cool. maybe it would work awesome as dual-stick shooter.

ExciteMike says ...

Wow! Neat idea and a lot of fun to play!

noonat says ...

Really, really cool idea.

recursor says ...

Very fun and innovative game. I like how the walls close in.

HybridMind says ...


Love this simple concept. Fun and easy to play. I didn't even realize I could shoot the caverns. After that it got a bit easier. I'd love to be provided a bit more framework or some online highscores to give me a little more motivation to keep playing but very fun indeed. Like the look and feel of this one. Great idea and good execution.

mklee says ...

The collapse mechanic is awesome. Would love to see this idea expanded.

[cache: storing page]